Improved Game Immersion
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Improved Game Immersion» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This mod is made of severals improvement for the game for MP and also SP such as new gameplay or events, new national focuses, a lot of balance, AI improvement, ...
Content:
Gameplay:
- New events for majors (pfu)
- New focuses (pfu) for spain, finland, sweden, etc..
- New type of units (motorized artillery, etc)
- Air wings and fleets are grouped together at the beginning
- More variants (you can now use your land experience to upgrade infantery equipement, artillery, AA,...)
- Width reworked: infantry/tanks now uses 4 width, artillery 0, etc... (a 40 width division fits to a 30 width division in vanilla)
- divisions are now closer to historical divisions
- more realism
- less divisions spam (the ia will often try to make 40 widths divisions )
- battle width ajdusted to 120/40 instead of 80/40
Balance:
- URSS has more factories (germans has a lot of bonus to compensate such as barbarossa operation, etc.)
- USA has more factories but they have more penalities early game
- Germany is a bit stronger early/mid game
- The manpower given by late game laws is reduced
- Non core territory give more manpower
- Fleet doesn't retreat as easily as in vanilla
- Rebalanced XP gain
- The global tension rises a bit faster
- Aggressive plan is now more effective
- Winter war rebalanced (more attrition, attack malus, etc.)
AI:
- The AI will more likely join a faction than create one
- Global tension has more impact on the decision to join a faction
- AI should be safer in executing its plan
- AI will build less division if they lack of manpower/equipement
- More stockpile before creating new divisions
- The USA will join the Allies if the germans/italians have added a certain amount of world tension
- AI will less likely declare a new war when they are already at war (for example, germany won't go for "Around Maginot" if poland has not capitulated yet)
- AI will make bigger divisions
More balance, AI improvement and gameplay can be expecter in the near future.
I'm opened to any suggestions.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.