Naval Rework Mod II
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О материале
«Naval Rework Mod II» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Description
Naval Rework Mod returns for Man the Guns.
REQUIRES MAN THE GUNS DLC
Version
Currently BETA - expect potential issues v1.4.0 for HOI4 1.9.1
Features
-Over 1200 new modules for the ship designer, allowing for a range of historical designs from Iron Duke to Yamato (and a little beyond) -Reworked ship designs concept, further breaking apart hulls (which represent hullform & general ship design now) and equipment -Choices matter, do you really need those extra 2 knots of speed or that extra set of torpedo launchers? Almost all aspects will impact build cost, speed & fuel usage -Rebalanced naval stats, buildtimes and other factors -Reworked 'stockalike' technology tree -Extended and refined naval OOB for 1936
Known issues
-Only english localization available at the moment -No country specific equipment names yet -Only 1936 start is available - 1939 will not be supported -Certain equipment/engine combinations allow for unrealistically high speeds -Ship designer top down view only shows main battery configuration -The non-MTG techtree and OOBs are unsupported - this will be a MTG only mod -AI currently uses a shared set of designs - nation and ideology specific ones will be added soon -Japanese Torpedo Cruiser focus will be reworked -Fine tuning of buildcosts and other stats ongoing -The mod has been designed and tested with 1080p and 1440p resolutions - it should work fine on others, but has not been tested -Some existing ships are beyond the limits of the modules I created - on the low ends this includes a number of old armoured/protected cruisers and gunboats, and on the high end some large DDs, cruiser submarines and coastal defence ships - I will extend the range of modules eventually as sensible to fit these designs
Possible additions
-Further hull types, such as Escort (to cover Corvettes and other light craft). Possible breakdown of DD, CA/CL, BB along the lines of SS at the moment -Improvements to the treaty system, including caliber restrictions
Compatibility
The mod is likely to be incompatible with any mods that -Changes the naval OOB -Changes or adds naval equipment -Changes how the equipment designer or its GUI work -Changes the naval, MTG_naval, artillery or electronics technologies -Changes the tech tree artwork or GUI -Alters the national focus trees for UK, Japan, Netherlands, Germany or USA -Alters national ideas, or design company traits
This mod is known to work fine with See this topic; https://steamcommunity.com/workshop/filedetails/discussion/1687056790/1771511442683431338/
If you want to know about compatibility with a certain mod, please ask in the comments and I will get back to you once I have checked.
Reuse, Adaption, Etc.
The following is true in all cases except those noted below; You are free to reuse or adapt any or all parts of this mod, provided that credit and a link to the original is provided either on the workshop page or associated documentation.
Exception to the above; -GuardsmansGaming
Credits
Many thanks to Paradox for the game and a very impressive expansion. A special shoutout to Axe99 for his thoughts and support! Thanks also to everyone else who has helped test and develop this further!
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.