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Coring States

Положительные голоса96%70 голосов игроков
Подписчики2,5 тыс.2 527 в Steam Workshop
Размер файла45,62 КБЗагрузка через Steam
Обновление автора23 нояб. 2021 г.Дата обновления материала
Coring States

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О материале

«Coring States» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

REUPLOADED TO THE STEAM WORKSHOP WITH ORIGINAL CREATOR'S PERMISSION

Original Creator: Lemur (AKA, CrouchingLemur)

(Necessary changes were made to descriptor files in order to upload)

Creator's Description:

Coring States Mod version: 2.1.1 Tired of having so many non-core states? Want to use all that manpower, building slots? Then this mod is for you! It uses on-map decisions for coring.

There are 3 "difficulties" of coring:

"Easy" – 50 PP, 60 days, -1% stability for duration of process Requires 30% compliance, being at peace AND state neigbours one of your cores "Medium" – 100 PP, 90 days, -3% stability for duration of process Requires 50% compliance, either being at war and state neighbours your core, OR at peace but state doesnt neigbour any of your cores or no one has core on it "Hard" -150 PP, 120 days, -5% stability for duration of process Requires 70% compliance, being at war and state doesn’t neigbour any of your cores or no one has core on it These decisions show on map when you are in the decisions tab

Compatibility Disables achievements In theory, compatible with all mods What does it mean? Well, unless some other mod purposefully overwrites whole decisions folder (which affects content from vanilla and all other mods), my mod should work with that other mod. There’s also question of overall stability, large mods had problems with previous version of my mod because there was a lot of events happening for all the countries in the world. Current decisions system should be more performance-stability friendly, but I’m not promising anything. Also, in theory, at any moment any other mod could be updated in such a way, that could theoretically result in mods not working together anymore. Also, with the amount of mods on the steam workshop, it is not possible for me to personally check compatibility with all other mods. So that’s the theory, and what’s the practice? Just check it yourself, please.

In multiplayer, all players need to have this enabled Can be turned on/off without breaking savegame

Credits Russian Translation: Kulac the Greatest German Translation: M@xley French Translation: KamiSama Polish Translation: yarDOWE Spanish Translation: puchenchito They have translated original, event-based version of this mod. I have taken small parts of that, and used it in the current version. If there’s any errors, that’s most likely my fault! 🙂

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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