Decisions Expanded | Building Slots Revamped | 100 Slot Edition
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Decisions Expanded | Building Slots Revamped | 100 Slot Edition» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Current Game Version Compatibility: 1.19.*
Take direct control of a 100-slot building expansion through the Decisions tab. The bonus is optional, can be enabled or disabled for your own country, and can also be managed separately for AI-controlled countries.
Core Features
- Raises the maximum shared building slot ceiling to 100.
- Raises Civilian Factory, Military Factory, and Dockyard limits to 100 per state.
- Adds decisions to enable or disable a +300% shared building slot national spirit for your country.
- Keeps vanilla state category values intact. A vanilla megalopolis reaches 48 available slots before industry technology and other bonuses while the expansion is active.
- Adds separate, optional decisions for applying or removing the slot expansion from AI-controlled countries.
- Optionally raises the per-state Synthetic Refinery and Fuel Silo limits from 3 to 5 after the required vanilla technologies are researched. Player and AI unlocks are managed separately.
- The AI never activates these decisions by itself.
Compact State Building Window
The state window keeps its vanilla outer size while using smaller building entries so every supported state-level building type fits inside it.
- Shows regular state buildings, shared-slot buildings, Rocket Sites, and all supported Special Project buildings.
- Special Project support includes Stronghold Networks, Multi-Charge Large Caliber Guns, Nuclear Reactors, Heavy Water Nuclear Reactors, and Civilian Nuclear Reactors.
- Provides confirmation-protected buttons to remove one level or all levels where applicable.
- Building removal is limited to states currently controlled by your country.
- Nuclear reactor variants dynamically share the same compact position, preventing unnecessary empty space.
Province-level buildings, such as Land Forts, Coastal Forts, Naval Bases, and Supply Hubs, remain in the vanilla province section of the state window.
Important Notes
- Queue new construction through the normal Construction interface.
- Factory conversion is not available from the compact state building panel.
- The level-5 Synthetic Refinery and Fuel Silo unlocks are permanent for the current campaign once activated.
- Run the AI decisions again if new AI countries appear or additional AI countries research the required technologies.
- In multiplayer, the host should use an AI-management decision first. AI building-rule management is then synchronized to that country.
- This mod is not Ironman compatible.
Compatibility
This version is intended for the vanilla game and mods that do not replace the same building or state-window files. Conflicts are likely with mods that edit:
- common/buildings/00_buildings.txt
- interface/countrystateview.gui
- The same building technologies or decision-category namespace
- State-level building definitions or the state window layout
Do not use this version with The Road to 56. Use the dedicated compatibility version instead:
Decisions Expanded | BSR: 100 Slot Edition | The Road to 56 Version
Do not enable both versions at the same time.
For Mod Developers
You may use this mod in your own projects as long as you credit me in your mod description.
Also
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.