Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Альтернативная история

Project Gorgeous - Kaiserreich Submod

Положительные голоса96%114 голосов игроков
Подписчики3 тыс.3 036 в Steam Workshop
Размер файла84,57 МБЗагрузка через Steam
Обновление автора29 авг. 2026 г.Дата обновления материала
Project Gorgeous - Kaiserreich Submod

Изображение 1 из 21. Материалы автора из Steam Workshop.

Добавить в игру через Steam

  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«Project Gorgeous - Kaiserreich Submod» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Project Gorgeous - Kaiserreich Submod

** Tired of nonsense and dull regional borders? Borders often make no sense and feel like they're entirely artificial? Some borders look straight up horrible? Minor bugs and errors irk your mind while playing the Kaiserreich? This mod is for you! Presenting you a new Kaiserreich submod - Project Gorgeous. Main goal would be reworking states borders, fixing inconsistencies, bugs, adding minor cosmetic and miscellaneous content.**


A new update is out! Derbent is here, Gallipoli is here, and more cosmetic changes!

States changes

  • Reworked Ukrainian-Russian border states and consequent Treaty of Moscow Borders. Ukraine now gets borders that align more accurately with ethnic boundaries.

  • Added Meurthe-et-Moselle and adjusted Ardennes, so Germany can claim and take after 2WK. Hoorah, 2017 Meuse-Moselle borders are back!

  • Retconned Transylvanian borders and events connected to their fate. Now you can split Transylvania either by administrative or ethnic boundaries.

  • Changed Polish Border Strip regions to be more in line with actual German plans for Border Strip in 1917-1918.

  • Changed Posen and West Prussia for better borders in the region. Split Deutsch-Krone off of West Prussia in order to be able to partition the province ethnically.

  • Reshaped Romandie to be more accurate to ethnic borders.

  • Added back Sudetenland, ability for Germany to separate it from the rest of Czechia, and subsequently core upon 50% compliance.

  • Split Dzungaria for better potential Mongolian and East Turkestani borders upon realizing their claims. Reworked Alxa and Ningxia for accurate Inner Mongolian borders.

  • Reworked US Southwest states, so that Mexico actually gets back its 1847 borders upon Reconquista.

  • Changed some states in the Middle East, notably Iranian Kurdistan area and Transcaucasia. You can now create Greater Armenia.

  • Changed Libya borders on the grounds of historical accuracy (KR claims it reverted back to the old borders because it's "de jure").

  • Added two more states in Bessarabia - Khotyn and Budjak. You can now split Bessarabia between Romania and Ukraine.

  • Added Chameria and Debar in the Balkans. Hurrah, Greater Albania is properly possible!

  • Added states in Brazil to be able to recreate pre-Acre cession borders as well as proper pre-treaty Brazilian-Colombian borders. Split Jujuy into Jujuy and Salta for proper Bolivian claims. Viva Bolivia!

  • Added 50+ victory points, ergo, cities to Europe. More coming!


Content additions

  • "Concluded" Ukraine LUN path, reworked some foci, added ending event, fixed inconsistencies as to what territories LUN could integrate compared to other Ukraine paths. Added new flag option for LUN - Golden Trident (Historical flag of LUN analogue IRL)

  • Added some content to Ottomans regarding Jabal Shammar post-Desert War. Ottoman Federation can now annex and integrate Jabal Shammar. Fixed focuses inconsistencies, added missing icons for focuses, added two new focuses regarding Arabia's fate.

  • Miscellaneous additions to Yunnan, Zhili Clique, Fengtian Clique, Mongolia, Tibet and Sichuan Clique. Mostly additional effects for focuses, corresponding event changes regarding changed states, and so on. Manchu Qing gets a new sub-branch! Zhili China can be set on a path to democracy...

  • USA now gets ACC's Democratic and Republican branches.

  • End the Dual Rule now has content regarding Czechia and Croatia. Constitutent states released from Austria collapsing will correspond with the path Germany takes. This also means that Hungary and Croatia will have elections if Germany is democratic.

  • German East Asia now collapses in a somewhat similar manner to Mittelafrika after Germany falls.

  • Vaclau Laustouski now dies before game's end and has a successor.

  • Indian and Turkish puppets can now be customized. You can now choose the ideology for your puppets there.

  • Yemen can now integrate Hejaz and the Gulf States.

  • You can now create a united Arab puppet state in the Middle East. For the syndicalists, this involves a People's Republic of Arabia under Syrian leadership. For non-socialists, this involves the Hashemites.

And that is not a complete list. Also, more is planned to come, specifically some Germany changes...


Cosmetic and Localization changes

  • Added missing descriptions for Ukraine leaders.

  • Fixed some German localization.

  • Color pickers galore! We have them for Germany, the Commune of France, the Russian State, unified Socialist Italy, Greece, Japan, and Austrian puppets!

  • Flag picker for Diterikhs' Tsardom of Russia.

  • Belarus gets tinted dependent on the path you go as them.

  • LUN Ukraine color changed from teal to dark-blue.


Future plans

  • Significant expansion for LUN Ukraine, plans for Russo-German ceasefire like in KRG mod lore.

  • Austrian failure in defeating Hungary might result in stronger consequences for Austria. Similar to military occupation branch, but not the same necessarily.

  • Further changes to states all around the world.

  • Changes to redundant/making no sense content in minor/unreworked nations.

  • Color pickers for Austria and more countries.

  • Optional cosmetic tag for the Eurasianists.

  • More victory points for Russia.

  • More puppet customization.


Compatibility and bugs

Kaiserreich-only submod, don't launch it with anything else or it will crash the game altogether!

Report any bugs, crashes and so on to the discussion thread below.

  • KR 1.6.4

  • HOI4 1.19.*

  • Kaiserreich Tech Extension, Naval Rework and various graphic mods should run without any serious bugs and artifacts. This mod doesn't touch tech trees and actual textures/graphics in any way. We're only changing the fabric of the mod itself, like map and focuses/events etc.


Finale

** Mod was created by Mr_Melnyk and Taco Shark. ** Special thanks to:

  • Spyeter and his Ukraine Adjustments mod.

  • KR Ukraine developer Katieluka for her help in adding content to Ukraine LUN path.

  • Kaiserredux and Kalterkrieg mods for GFX assets for focuses and spirits as well as borders for some provinces and states.

  • Kaiserreich中国扩展 for borders for maximal Qing expansion.

  • MadamRose and his Democracy and Science and Sangjeneun Uri Hwangjereul Dousoseo mods.


Wish to join our Discord server? Here's the link! https://discord.gg/7BQtrEsFdf Have an incompatible save you wish to continue? The Project Gorgeous Archive can fix that! Here's the link! https://github.com/TacoShark/ProjectGorgeous-Archive

*** Good luck and have fun! We hope you enjoy our submod! ***

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

Настройки cookies

Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

Технологии, провайдеры и сроки хранения