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OSHA World Blues

Положительные голоса70%10 голосов игроков
Подписчики1,1 тыс.1 112 в Steam Workshop
Размер файла438,01 КБЗагрузка через Steam
Обновление автора8 авг. 2026 г.Дата обновления материала
OSHA World Blues

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О материале

«OSHA World Blues» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Because OSHA didn't survive the Great War, the Followers stepped up...

Do YOU miss regulatory oversight agencies in the Post-Apocalypse? Do YOU wish that you could just hand over responsibility to a bunch of anarchic peacenik scientists who have more idealism than sense at times? Or do YOU just want to get the Followers to stop nagging you?

Then this is the mod for you, bringing the wasteland to heel and taming the Military-Industrial Complex once and for all with the help of the Followers of the Apocalypse!

First, upon agreement to their Mandate of two Military Factories per state, they will begin by immediately deconstructing all Military Factories above the FoA-regulated two (2) Factories, and designate locations for your construction companies to begin working on FoA-regulation Military Factories. Then they will begin surveying the land for you, zoning lands your clerks had dismissed as worthless and finding new places for FoA-regulations-approved Military Factories. All the while they will streamline bureaucracy, increase the stability and economy of your lands, and work more closely with your science teams to share their knowledge to the wasteland.

In other words, this mod has a decision that upon being taken automates the production/redistribution two Military Factories per state so the Followers of the Apocalypse don't get mad at you, and in exchange you'll get a buff that scales depending on how much influence the Followers have in your nation. Additionally, the AI will now take these decisions based on various criteria, such as having Empowered the Followers somehow in a focus, if they are a subject and their overlord has established the Mandate, or if the nation is led by a Follower themselves.

You can divest yourself from their leadership at the cost of political power, but this will cause the automation to cease and the Followers won't trust your government for a time, and you will need to pay a non-currency fine to get back in their good graces. The AI will do this if they ever expel the Followers, like as Moore's NCR does.

Disclaimer:

Disclaimer: Since I'm paranoid about downloading things, it's fine to make a translation submod of any of my mods, just give credit or use my mods as a dependency; if it's a patch, please make sure to also give credit to the original author(s) as well.

Up to date as of 5.1.10

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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