Tech Cheat + Special Projects + Medal Enhancer
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О материале
«Tech Cheat + Special Projects + Medal Enhancer» — материал мастерской Hearts of Iron IV. Альтернативная история, фокусы и модификации стратегии. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Tech Cheat + Special Projects + Medal Enhancer + MIO
Features
1. Tech Cheat Panel
One panel for technology and Special Project cheats:
- Open from the Tech Cheat decision category
- 8 rows × 7 eras: Army / Armor / Air / Navy / Industry / Electronics / Nuclear / Rockets across 1936 / 1939 / 1942 / 1945 / 1948 / 1951 / 1954
- Click a year header to unlock the full era, or click one area cell to unlock only that area's techs for that era
- Usable buttons show O; clicked buttons change to X and become unclickable
- Empty cells show a dash and are intentionally disabled
- The top-right Reset button resets panel completion marks only; already granted techs and completed projects remain
- Compatible with Road to 56 and Kaiserreich tech trees
2. Special Projects
Integrated into the same Tech Cheat panel:
- Add Breakthrough Points (+20 all specializations, reusable)
- Naval / Air / Land / Nuclear / Radar & Missile completers
- Project completer buttons also show O before use and X after use
- Special Project completers use the documented no-modifier-display form to reduce reward popup spam
3. Medal & Tactical Enhancer
- Auto Medal (100% chance on every achievement) + Medal Effect +50%
- 1.19 / Thunder at our Gates fix: same-type achievements (airfield capture, province liberation) no longer collapse into a single medal
- History-entry funnel maxed — every qualifying action (VP capture, casualties, operations) can generate an awardable entry; auto-medal cap raised to 20
- Ship medals maxed: every qualifying naval battle grants a medal
- Variety Medal Pool (new, player-only): 42 custom medals (32 land + 10 naval) with varied bonuses — unlock in the Medal Enhancer menu, then award from any officer's Grant-Citation dropdown
- Tactical Enhancer: +15% planning speed, +10% max planning, +20% initiative, +15% equipment capture, +10% dig-in speed
4. Alfie's Loot Box Shop
- Spend 50 PP to buy and open loot boxes with random rewards
- 5 equal-chance rewards (each 20%):
- Conscripts — +30,000 manpower
- Garden of Eden — +25 building slots in 3 random states
- Industry Pack — Build 1 fuel silo, 1 synthetic refinery, 1 steel mill, 1 aluminum mill and 1 rubber refinery
- War Machine Pack — 60 days: +25% factory output, +10% army attack, +20% army XP gain, +10% planning speed & max planning, −50% justify war goal time
- Jackpot — +4 offsite civilian factories and +4 offsite military factories
5. Military Industrial Organizations (MIOs)
4 Design Companies (appear in equipment designers)
- Super Army Design — Infantry, artillery, AT, AA: +75% base reliability, boosted soft/hard attack, defense, breakthrough, AP attack
- Super Vehicle Design — Armor, motorized, mechanized, helicopter, train, railway gun, support: boosted armor, speed, versatility, reliability
- Super Air Design — All small/medium/large aircraft: boosted agility, dogfighting, bombs, range
- Super Naval Design — All ships (screen, capital, submarine, carrier, repair, support, mothership): boosted weapons, hull, detection
Each design MIO has 10 traits (10 columns × 1 row). All traits are independent — no vertical chaining required.
1 Universal Production Company (appears in Industry Corp tab)
- Super Universal Production — All equipment types: infantry, armor, motorized, mechanized, aircraft, missiles, ships, convoys, floating harbors
10 traits (same single-row structure) boosting production efficiency, capacity, and conversion speed across all equipment types.
1 Mega Corporation Advisor (appears in advisor slot — costs 5 PP)
- Super Mega Corporation — Industrial: +20% factory output, +15% dockyard output, 15× facility build speed, +25% construction speed, +10% building slots, −10% consumer goods, +15% arms factory speed, +10% dockyard speed, +30% line change efficiency
- Resources & Fuel: +50% resources/oil/fuel/synth
- Supply & Logistics: +50% railway/infra/supply-node build speed, −20% supply consumption
- Research: +1500% special project speed, +10% research speed, +50% industry/synth/train tech, +30% electronics
- Power: weekly +3500 manpower, +1 army/air/navy XP, 10× unit XP gain, +1 command power, +3 political power, −50% political advisor cost, +10% war support
- MIO: +1500% MIO funds gain, +50% MIO research bonus
- Navy & Air: +10% naval speed, +10% air mission efficiency
- Equipment: −15% fuel consumption on armor/motorized/mech/helicopters, −30% train build cost
6. Production Line Expansion
- Maxes out production line factory limits via defines:
- Military lines: 150 factories
- Civilian lines: 50 factories
- Naval lines (all types): 150 factories
Compatibility
- Target version: Hearts of Iron IV 1.19.*
- Road to 56: Full support
- Kaiserreich: Compatible (tech IDs safely skipped if not loaded)
- Vanilla: Fully compatible
- Requires DLC: Arms Against Tyranny (for MIOs)
- Player-only (AI never uses these features)
Important Notes
- MIOs require starting a NEW GAME. Existing saves will not show new/changed MIOs.
- All MIOs have 75% base reliability bonus from their initial trait.
- English and Simplified Chinese localization are maintained together for all current mod-owned UI, decisions, events, ideas, MIOs, equipment-group descriptions, medals, and tooltips.
Credits / Referenced Mods
- Original tech mod: 一键科研各年代科技 (3622335413)
- Medal enhancer: 你滴勋宗 (3617065277), inspired by Auto Medal (3614262539)
- MIO reference: 更多工业企业 (3735063633) — pattern for standalone MIOs with trait trees
- Road to 56: (820260968)
- Kaiserreich: (1521695605)
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.