Death: A Grim Bundle [PMs]
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О материале
«Death: A Grim Bundle [PMs]» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Overview
TEXT CLEANUP IN PROGRESS. It will need to wait until later (give a week or two -- need to focus on other stuff).
NPC Expansion Pack
If you are interested in downloading an NPC lineup of Deaths as well, check out the following sister expansion pack:
- Death: A Grim Bundle (NPCs)
Contents
[01] Three (3) "flavors" of the Death player model:
(1) Death
- Stereotypical Grim Reaper. Clad in a black-colored robe.
(2) Classic Death
- Based on the earliest Grim Reaper model in circulation. Wears a dingy gray and brown robe.
(3) Painted Death
- A Grim Reaper player model that dons a colorable robe.
[02] Multi-bodygroup customization:
(#1) Hood
- Cloaked .............. DEFAULT
- Folded
(#2) Skull
- Normal .............. DEFAULT
- Evil / Angry
- Normal, Dark
- Evil / Angry, Dark
(#3) Jaw
- Normal .............. DEFAULT
- Dark
- Absent
(#4) Eyes (glowing)
- Red
- Orange
- Yellow
- Green
- Blue
- Purple
- White .............. DEFAULT (Painted Death)
- Colorable ........ DEFAULT (Death) (Classic Death)
- Cartoon ........... Does not glow
- Black
- Absent
(#5) Belt
- Black .............. DEFAULT (Death)
- Brown ............. DEFAULT (Classic Death)
- Colorable ........ DEFAULT (Painted Death)
(#6) Skull Trinket 1
- Absent .............. DEFAULT
- Trinket
(#7) Skull Trinket 2
- Absent .............. DEFAULT
- Trinket
(#8) Scythe
- Absent .............. DEFAULT
- Holstered
[03] C_model compatibility
[04] Hitbox compatibility for Trouble in Terrorist Town (TTT)
[05] Complimentary scythe prop (scaled and collisioned)
[06] Cleaner alpha channel texturing (no major suspended robe pixels)
[07] Poseable fingers
Disclaimer
Models' fingers are somewhat funky and may be rough to pose. Beside that, there should be no other issues concerning player models and related content.
User Credits (x8)
[01] "Mysterious"
Graphical designer; thumbnail icon creator for Death: A Grim Bundle [PMs].
[02] "cardigan" (Dark Souls Weapons - PROPS - WIP)
Modified "Great Scythe" model and associated textures.
[03] "Doktor haus" (Manny Calavera)
Utilized two copies of Manny Calavera's robe texture to create "Death" and "Painted Death."
[04] "Sleeping Powder" (Skeleton Viewmodel arms)
Incorporated the viewmodel arms with the player models' c_model arm sleeves.
[05] "Vengeance" (Skully, the Skeleton with hands)
Utilized model's hands and feet.
[06] John/Jane Doe (creator of original Grim Reaper model)
Identity unknown.
[07] Valve
In-game assets (i.e., skeleton model and textures)
[08] "Dawson"
(1) Player model designs + execution
(2) Alpha channel texture cleanup.
(3) Bodygrouping + scaling + miscellaneous Blender work
(4) C_model compatibility (50% credit; modified existing c_model via adding robe sleeves)
(5) Hitbox revisions
(6) Hexing + file organization
[09] "zedigy"
(1) TTT-hitbox corrections.
Tags
Death, Death:, a, grim, bundle, player, model, models, PM, PMs, pm, pms, c_, c_model, compatibility, skeleton, Grim, Reaper, grim, reaper, Trouble, in, Terrorist, Town, TTT, hitbox, scythe, scythes, spooky, spoopy, halloween, eerie, ominous, deathrun, run, creepy, scary, boner, boners, skull, angel, of, evil, dark, darkness, incarnate, glow, glowing, eyes, eye, angel of death, Azrael, the, pale, rider, samael, Samael, venom, poison, blindness, of, god, God, Charon, charon, Kharon, kharon, hades, sheol, die, dying, hospice, macabre, four, horseman, harbinger, Famine, famine, Pestilence, pestilence, War, war, Conquest, conquest, revelation, revelations, shinigami, lord, dead, thanatos, Thanatos, Mot, mot, muerto, el, morte, mort Magere, Hein, Śmierć, Giltinė, black, plague, painted, classic, Maweth, psychopomp, specter, spectre, afterlife, soul, souls, Ankou, underworld, bone, bony, XIII, final, destination, bone, bonehemian, bone-hemian, rhapsody, queen
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.