ComradIvan18's BF4 Russian Ground Forces [PM & NPC]
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О материале
«ComradIvan18's BF4 Russian Ground Forces [PM & NPC]» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Not a SWEP.
Customly edited Russian faction from Battlefield 4 by ComradIvan18/MadIvan18.
Quick re-rig.
Created for only PM and NPC in mind, _ragdoll.mdl model is not included.
Original release thread, uncompressed textures, more variants, ragdolls for posing and more information here: https://forum.facepunch.com/f/fbx/bsvio/Battlefield-4-Enhanced-Russian-Ground-Forces/1
Features:
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Few bodygroups.
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Eyeposing.
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Faceposing.
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Finger-posable.
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ValveBiped.
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PlayerModel.
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Friendly and hostile NPCs.
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Viewmodel c_arms.
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Full DirectX 8 support.
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Probably something more I forgot.
Bugs:
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Weighting is a bit off, it shouldn't be that noticeable during normal gameplay, I can't be bothered fixing it unless it's like reaaaaaaaaally noticeable, if it is, report it in the Bug Report discussion thread.
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Due to size limitation, all models use the Player and NPC animations, this will cause some minor animation glitches.
CREDITS:
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ArachnitCZ (me): Re-rigging to ValveBiped, making PM, NPC and compressing.
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ComradIvan18/MadIvan18: Extracting, porting to the Source Engine, re-rigging, assembly, materials, pictures and more sh!t.
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DICE & Electronic Arts: Creating & owning these models and the Battlefield game series.
COMMENTS:
- Spam and dumb copypasta comments will be REMOVED AND BLOCKED. (You won't be able to post any more comments on ANY of my work if you get blocked.)
*If you plan on redistributing these models credit * ArachnitCZ, ComradIvan18/MadIvan18, DICE & Electronic Arts .
Addon file name:
- "ComradIvan18's BF4 Russian Ground Forces"
Texture and material path:
- "materials\models\MadIvan18\BF4\RU"
Model path:
- "models\madivan18\bf4\ru"
Tags: (ignore) battlefield 4 bf4 russian federation ruskie ruskies
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.