Radar
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О материале
«Radar» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
The eastern edge of the Red Forest, known to the Monolith as the Dark Forest. This is a dreadful place where thanks to the Brain Scorcher, you're likely to end up dead, a zombie, or another fighter for the Monolith. To avoid having to just put them down later, Freedom rarely allows stalkers past the Barrier. There are many theories among the stalker community as to what the Scorcher could be, from a massive anomaly to the work of aliens. What is known about it, however, is that it blocks the most direct route to Pripyat and the power plant, and the Monolith defend it fiercely, preventing any organized raids past the Barrier with their own.
This map is a recreation of the 'Radar' level from S.T.A.L.K.E.R.: Shadow of Chernobyl by GSC Game World. It has been extended greatly, including additional rooms in Lab X-10, a transit tunnel system beneath the region described in design documents, and an original laboratory within the Secret Facility, based on the Monolith Control Center. It can be found under the Roleplay section, as rp_radar.
Features
- Admin room beneath the map, with buttons for ambient music featured in the Dead Air mod and blowouts
- AI nodes for NPCs
- Ambient sounds
- Compatibility with StormFox
- Lever to enable and disable the Brain Scorcher, can be found at the end of Lab X-10. Press E to turn on and off
- Emptiness for unique prop placement
- Navmesh for Nextbots by gamer
- Usable campfires
Locations
- Road to the Warehouses
- Entrance Checkpoint
- Dark Forest
- Roadside Camp
- Secret Facility (includes custom lab)
- Pripyat Checkpoint
- Brain Scorcher Compound
- X-10 Laboratory (includes additional rooms)
- Transit Tunnels (inspired from the Jupiter Underground)
All rights of course belong to GSC Game World, as the developer of the S.T.A.L.K.E.R. series.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.