Molotov Cocktail (w/ vFire Support!)
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О материале
«Molotov Cocktail (w/ vFire Support!)» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Let's burn it all down.
A Molotov for GMod. Simple point and hold interface. Left click to throw, right click to toss gently. The Molotov can either be thrown hard at a surface to cover it in a fiery inferno, or it can be rolled or dropped into a room and then shot! Extra ammo can be spawned by going to Entities and spawning a Molotov Bottle and walking over it. Be careful though, as any wayward spark or flame could ignite it.
If vFire is installed, the Molotov will use vFire for effects and damage and can be found under the vFire Weapons category. You can subscribe to vFire here (it's fun!): https://steamcommunity.com/sharedfiles/filedetails/?id=1525218777
VPhysics Jolt is not supported due to its lack of collision groups and will result in broken behaviour when you use this.
Molotov Cocktail model originally created by Sofemon and fixed by Sierra Foxtrot. Textures by myself!
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This is the only OFFICIAL Molotov Cocktail SWEP (ie: the one I have made here). If you get it from somewhere else, I am not responsible for how it works or doesn't. You have been warned.
FYI: If you were previously subscribed to this addon prior to 2022 and use this in your custom server addons, the weapon class changed from weapon_nmrih_molotov to weapon_molotov and will need updated in your scripts! Everything else should work the same without any changes as the latest update was mainly the model and molotov behaviour update and many, many bugfixes. Make sure you're subscribed to the latest version so you don't miss out on them! Comments complaining about the new model as of 2022 will be removed. If you want a NMRIH Molotov, unsubscribe from my addon and go here instead: https://steamcommunity.com/sharedfiles/filedetails/?id=1131571561
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.