TTT_Mars_Colony
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О материале
«TTT_Mars_Colony» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
A map for the proper Martians!
-- Requires CS:S Content in order work properly! -- (If I'd have to include all the used content from CS:S with the .bsp, it's size would be 250 MB instead of 130 MB.)
https://dl.dropboxusercontent.com/u/33369101/Permanent%20Files/ttt_mars_colony_a1.bsp.bz2 ^ Download link if you're interested in using this map for your TTT server. Use the .bz2, as it's compressed. It automatically unpacks itself on download from the server.
This map takes place on partially terraformed Mars in the year of 2059.
Mining companies have built several colonies around the planet, mining its mineral resources. However, this results in rivalry between the other companies.
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Extra info:
I've been working on this project for about 3 months, with the map going through many different versions and stages. After I and the playtesters have came to conclusion that the map is finished enough, I've released it.
Also, keep in mind that this map is still in alpha stage, so there may be bugs / issues. I'd appreciate if you'd report them! :)
Important: Do not reupload or claim this work as your own. You'll be punished with a beating and more.
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Features:
Traitor Tester - Requires 3 blue batteries in order to work!
Laser Cannon (For traitors) - Use 1 credit to activate, step behind it and press USE key to rotate it. Left mouse button shoots it.
Air Processing Unit (fan) - Located in the gray-colored sector. Traitors can modify the gas distribution system to replace the air in the airlock with toxic gas, killing people inside.
Wall-mounted weapon racks - Consists out of 15 (5 shotguns, M16's, rifles) guns.
Traitor Room (Located at end of the gray-colored sector, near the Traitor tester and the offices.) - Only Traitors can open the doors.
Playable electric piano - Can be found in the Bar.
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Known issues:
- Air Processing sector's corridors are too small, and can get crowded very easily.
- Missing decal texture at the bar's entrance.
- Doors open too slowly. (Blame the multiplayer lag, but I'll make them faster anyway.)
Coming in the next version:
- Issues above will be fixed.
- More secrets!
- Another outdoor area.
- More hideouts and air ducts.
- More Innocent goals.
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Credits:
Mapping, textures, idea - TFlippy Textures, sounds, models - Black Mesa Team, Valve and others. Test Server hosting: Vercas, Fangli.
Testers: Vercas, Fangli, MarvioO, pe_fontes, Xenon, BanDiGo, SonicBurst, warlordsh, Nathan776, $wedish_moose, iAeroo, OgrDragon, The_Dude, Gavin from Autoglass, Saphira
Special thanks to Twoscore and Facepunch for the suggestions, feedback and help!
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Want to stay updated? Check this topic out! I'll be constantly writing new info about the upcoming changes.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.