Detroit: Become Human - Connor (PM+NPC)
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О материале
«Detroit: Become Human - Connor (PM+NPC)» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Connor (RK800) from Detroit: Become Human game! This model features FACS flexes, eye posing, procedural bones, different outfits, bodygroups, animated textures for LED and more!
[ENDED] - VOTE FOR THE NEXT DBH PLAYERMODEL HERE: https://www.strawpoll.me/17708977 THE VOTING PERIOD ENDED, MARKUS WILL BE DONE NEXT (CHECK DISCORD FOR UPDATES AND WHEN WE DECIDED!)
This model was a joint effort by me and Isa (Show her some love)
Lore for Connor: Connor is a RK800 android and one of the three protagonists in Detroit: Become Human. Built as an advanced prototype, he is designed to assist human law enforcement; specifically in investigating cases involving deviant androids.
Sent to the Detroit City Police Department, Connor has been assigned to work with Lt. Hank Anderson. Throughout the course of their investigation, Connor may make discoveries about cases, himself, and become a deciding agent in tipping the coming events.
Features:
Finger-posing Playermodel FACS Flexes Jigglebones for clothes Many bodygroups for LED, clothes, etc. Animated texturegroup for the LED (It spins like in the game) Procedural Bones Cool shaders First person arms Ragdoll NPC
Join my discord for updates, questions and general talking to me: https://discord.gg/m3X9XtW
Be sure to Like & Favorite the model if you like it, these take a long time (:
Credits:
Porting, rigging and flexes: Konnie Major texture overhaul, general guidance, cool screenshots: Isa Models & Textures: Quantic Dream
If you are looking for a model porter, I'm up for hire, contact me via steam (comment first) (:
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.