RPG-7
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«RPG-7» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This is a SWEP I made 2 years ago for GMod 12, I've decided to port it to GMod 13. Note: This SWEP is not supposed to be realistic (apart from the missile's speed). In case you didn't get it - I'm talking about the real life's RPG-7's lack of missile modes the SWEP has.
CONTROLS: Use key + Primary attack key - switch missile mode
Features: - 4 missile modes: * Manual (100% speed) * Heat-seeking (87% speed) * Laser-guided (75% speed) * Position-marked (87% speed)
- Custom particle effects for explosions and rocket trails
- Custom viewmodel (not by me)
- Fully compatible both in singleplayer and multiplayer
- Missiles unweld/unrope/etc. physical objects and send them flying away from the explosion
- Missiles run out of fuel in 6 seconds
- While the missile still has fuel, it emits light and creates particle effects
- Realistic missile speed (115 meters/second = 4528 units/second)
Missile modes: - Manual: + 100% speed + Can reload after firing out a missile - Missiles are affected by gravity - Fired out missiles have an offset
- Heat-seeking:
+ Can reload after firing out a missile
+ Not affected by gravity, if it locks onto a target
- 87% speed
- Missiles do not distinguish between friend or foe
- A Heat-seeking missile will always fly after another rocket, even if there are living beings nearby
- Fired out missiles have an offset unless the missile finds a target
- Laser-guided:
+ Missiles are not affected by gravity
+ Clicking your primary attack button after firing out a missile lets you turn off ignition on the rocket, turning it into an artillery shell
+ Not affected by gravity
- 75% speed
- Can reload only if there are no active missiles fired out by the owner
- Moving around causes the missile to twitch
- Position-marked:
+ Flies towards the position you marked
+ Not affected by gravity, if a position has been marked
- 87% speed
- Fired out missiles without a marked position have an offset
Model credits: Model - eddie500 Skin - eddie500 (Presumably) Laser model - Twinke Masta Laser skin - DarkStorn and DarkElfa Mount model - Dav0r Mount skin - the tub Animations, Hacking, and compile - Dr. Strangelove (Aka Dr. Zoidburg)
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.