[VJ] GTA SA Main Characters
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О материале
«[VJ] GTA SA Main Characters» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Ah Shit, Here we go again. - Carl 'CJ' Johnson
Requires VJ Base.
Included Major Characters from GTA San Andreas. **You can find Tenpenny, Pulaski and Mike Toreno here. ** https://steamcommunity.com/sharedfiles/filedetails/?id=1971737493 Gang/Mobster SNPCs https://steamcommunity.com/sharedfiles/filedetails/?id=2210832858
I hope you all would enjoy it! :D
Features:
NPC WEAPON ACCURACY SELECTOR IS INCLUDED IN THIS PACK, YOU CAN FIND IT ON VJ BASE'S OPTION MENU
More than over 2300 Voice lines! Unique idle, walking, running and shooting styles for every Characters. Have own voices from each Characters from GTA San Andreas.
- Unique HAIYA for Ryder when doing melee attack. :3 Almost same weapon firing times with GTA SA. 5 Different weapons from GTA San Andreas. (Weapons are not available for Players! I'm so sorry, but please wait for GTA SA Gang SNPCs. :c) -Desert Eagle -Micro SMG -Tec 9 -M4 -AK47 Unique weapon stats for CJ!
SNPC List: Carl Johnson Carl Johnson (Gangster version) Carl Johnson (Muscle version) Sean "Sweet" Johnson Lance "Ryder" Wilson Lance "Ryder" Wilson (Ballas) Melvin "Smoke" Harris Melvin "Smoke" Harris (Ballas) Melvin "Smoke" Harris (Bodyarmor) OG Loc Cesar Vialpando Wu Zi Mu Grove Street 4 Life (GSF OGs) Big Bear Big Bear (Addicted)
Updates 3/15: New melee attack animations for Ryder and Sweet.
7/7: Fixed pistol animation. Special thanks to Comrade Communist! Because CJ's own Deagle is not working anymore, I've decided to make him using Cesar's deagle too. So Deagle's damage has been balancing.
9/4: Added Emmet.
9/11: Category has been changed. You can find the most of the SNPCs on GTA SA Main Characters now. Added Bodyarmor wearing Smoke. -He has Ballas's relationship and has different voice lines. (Reloading lines only)
9/20: Changed OG Loc's animations.
9/30: Added Deagle and Tec9 for Sweet. Micro Uzi, Tec9 for Ryder and Smoke. Fixed weapon spawner glitch for CJ.
11/3: Tiny sound fix, Changed Woozie's selection picture.
11/17: Added Big Bear, Both fat and weak version with fully voice lines.
11/19: Added purple color Smoke n Ryder.
- Ballas version of Ryder has unique death voice line. Added purple skin for Bodyarmour Smoke.
11/22: Ryder and Smoke's remake models have been updated. Added bandana from GTA SA Gang SNPCs for Ryder and Smoke.
11/24: Weapon collision glitch has been fixed!
11/26: Added bandana for Sweet and Cesar. Added new SNPC: Ballas Sweet. It's fully fictional SNPC, with some removed voice lines.
12/13: Added new bandanas for Emmet and armour wearing Big Smoke.
12/08: Fixed weapon models' physics. No more goofy flying weapons while moving. Rebalanced the Weapon stats, NPC Healths more suitable with the actual GTA SA Style.
01/15: Added VJ Base NPC Category image.
04/24: Added weapon accuracy selector (Only available for Sentry's SNPCs), You can find it on VJ Base's SNPC Configures section. Added NPC Category image.
04/20: Added PlayerAlly relationship for the friendly SNPCs.
04/24: Animation fixed, Weapon model fixed.
Map used: GM_Flattywood https://steamcommunity.com/sharedfiles/filedetails/?id=1366981310
Grove street home https://steamcommunity.com/sharedfiles/filedetails/?id=807679825
Credits: Rockstar Games - For the original models of characters. Comrade Communist - For custom animations. DrVrej - Vj base , Sounds, Weapons. CHILI - Provided multiple models included CJ. Spike - Provided CJ's model. Zimica - Provided CJ's model. Human Grunt - Provided some materials and models. Sentryandreas - Porting some voices and weapon sounds from GTA SA to Gmod, Coding SNPCs, Changed animations. Ivan04 - Provided unique codes. Bleeder - Provided unique codes. ???о?Э?? - Provided Weapon models. INCONCEIVABLE! - For weapon view models. Stranger Danger Jake - Provided purple color Ryder, Smoke.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.