SYNTHETIK HUD
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О материале
«SYNTHETIK HUD» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This is a faithful re-creation of SYNTHETIK's HUD and fully replicated animations from the original game.
Animations update:
Added a new animations when losing health and armor. A pulse of the last received damage will appear on top of the lost transition.
It also changes the behavior of bottomless clips weapons (rocket launcher, grenades, any weapon that doesn't have magazine). Instead of being displayed as reserve ammo, it will show as a clip counter above the bullet picture. The maximum percentage will be determined by the maximum ammunition carried and will be reset when player dies.
And a third addition is the bars background, it will either occupy the whole with of the HUD or just the health lenght if the fixed armor is enabled.
And a last new option added and that bothered some people is an option to change the armor bar background, there are three options available:
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Flashing white background (the default one)
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Static white background
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Black background
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No background
Features:
- Animated health and amor bars with smooth transition for gain and loss
- Animated ammo count, every shots will shake it
- Animated magazine count, the counter will translate from right to left as it depletes with a subtle ghost trail
- Animated bullet icon, the animation speed reflects the rate of fire of the weapon
- Different bullets icons for each Half-Life 2 ammo types (custom ammo will display SMG bullet)
- Option to switch to merged health and armor bars together, the loss transition will reflect both of lost health and armor (not in the original game but this is how I started this project, so I kept it)
- Low health alert by red gradient on bottom of the screen (toggleable)
- Customizable maximum HP and AP to display, the bars will be scaled
- Should be compatible to any screen resolution
Console variables:
(Those options can be viewed in your options panel in sandbox) SyntHud_enabled (0/1): Enable the HUD SyntHud_separated (0/1): Separate or merge the health/armor bars SyntHud_lowhp_alert (0/1): Display a red gradient on the bottom of the screen when health is low SyntHud_max_hp (0 by default): Maximum range of health to display (set to 0 to auto-detect your maximum health) SyntHud_max_ap (100 by default): Maximum range of armor to display (set to 0 to hide it when you don't have armor) SyntHud_keep_exceeding (0/1): If the health or armor exceed the maximum set, it will keep the maximum reached until death
SyntHud_shield_mode (0/1): Enables shield mode that change armor animation behavior and adds the two fatures below SyntHud_shield_vignette (0/1): Display a vignette on the screen as the armor depletes in shield mode SyntHud_shield_alert (0/1): Display an alert at the bottom of the screen when armor is depleted in shield mode
SyntHud_position_x (0 by default): Change the horizontal position of the HUD SyntHud_position_y (0 by default): Change the vertical position of the HUD SyntHud_width (0 by default): Change the width the HUD SyntHud_scale (1 by default): Change the HUD scale multiplier SyntHud_ap_fixed (0/1): Armor bar stays in place instead of following the health length SyntHud_bars_digits (0/1): Make the health/armor digits visible SyntHud_alternative_ar2_bullet (0/1): For the AR2 ammo, show a bullet instead of an energy cell
Known issues:
The hud animation may be stuck to shaking phase if the framerate is below 20 fps for some reason.
Credits:
-Main programming, VTF conversion and editing: Myself
-HUD design: Flow Fire Games
Give a try their original game, really good top-down roguelike shooter: https://store.steampowered.com/app/528230/SYNTHETIK_Legion_Rising/ https://store.steampowered.com/app/984110/SYNTHETIK_Arena/ (this one is free)
If you appreciate my work and wish to support me you can donate here.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.