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Night Vision

Положительные голоса91%2 995 голосов игроков
Подписчики207,3 тыс.207 329 в Steam Workshop
Размер файла25,69 КБЗагрузка через Steam
Обновление автора5 февр. 2014 г.Дата обновления материала
Night Vision

Изображение 1 из 7. Материалы автора из Steam Workshop.

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О материале

«Night Vision» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Features:

  • Completely client-side (other people won't see you use this)
  • Highly customizable
  • Night Vision and Forward-Looking Infrared Thermal Vision goggle types
  • ID (Illumination-Detection)
  • ETISD (Eye Trace Illumination-Sensitive Detection)
  • ISIB (Illumination-Smart Intensity Balancing)
  • AIM (Alternate Illuminating Method)
  • FLIR (Forward-Looking Infrared)

Q: How different is it from other night vision scripts?

A: Unlike most scripts, this script actually illuminates the area around you instead of simply modifying on-screen colors

Q: How customizable is it?

A: You can:

  • Modify the illumination radius
  • Modify the brightness of the illumination
  • Modify the speed of how fast the night vision turns on
  • Modify the needed darkness level for ID work (described below)
  • Modify the reaction time of ID
  • Modify the range at which ETISD works (described below)
  • Modify the sensitivity of ISIB
  • Modify the range at which AIM works
  • Switch between FLIR thermal vision and the regular night vision
  • Toggle on/off a distortion effect
  • Toggle on/off a blur effect
  • Modify the intensity of the blur effect
  • Toggle on/off a green overlay effect
  • Toggle on/off a goggle effect
  • Toggle on/off a bloom effect
  • Toggle on/off a grain effect
  • Customize the amount of alpha passes
  • Easily reset everything

Q: I bet it works only on console commands

A: Yes, and no. You can access an in-game menu by going to Q > Options > NVScript > Client. You can also control everything using the console commands (command names are below)

Q: Do I need any additional games for this to work?

A: No, all the needed materials are included. (5 materials)

Q: My night vision goes all crazy when I have ETISD turned on!

A: Turn it off or decrease the range at which it works.

Q: ETISD doesn't seem to work.

A: ETISD only works with ID turned on.

Q: I've been playing around with the controls, and was writing in numbers instead of using the slider, and now the night-vision is messed up!

A: You should only use values within the slider limits. Press the "Reset Settings" button.

Q: I'm having performance issues.

A: Reduce Illumination range, increase Brightness to 1.0 (100%), turn OFF the Distort effect, turn OFF the Bloom effect, turn OFF the Goggle effect, turn OFF Blur, turn ON ISIB. The recommended settings of the night-vision are set when you reset the settings.

Q: The menu looks complicated, and I don't even know what does stuff like ID or ETISD do!

A: Read below.

Q: Can I get banned for using this?

A: If you run around the server and scream "I'M USING A NIGHT-VISION SCRIPT", then maybe. Although you shouldn't get banned unless you're using this in a gamemode where the enemy needs to be lurking in the shadows and you openly brag about using a night-vision script. And no, you can't get VAC banned for this either.

Console Commands: nv_togg - toggle the night-vision nv_id_status <0 - 1> - turn ID (Illumination-Detection) on/off nv_id_reaction_time <0.1 - 1.0> - time for ID (Illumination-Detection) to react when entering a dark/bright area (in seconds) (higher = slower) nv_id_sens_darkness <0.05 - 1.0> - darkness scale at which ID (Illumination-Detection) starts functioning (higher = darker) nv_etisd_status <0 - 1> - turn ETISD (Eye Trace Illumination-Sensitive Detection) on/off nv_etisd_sensitivity_range <100 - 500> - set the range at which ETISD (Eye Trace Illumination-Sensitive Detection) is functional nv_isib_status <0 - 1> - turn ISIB (Illumination-Smart Intensity Balancing) on/off nv_isib_sensitivity <2 - 10> - control the sensitivity of ISIB (Illumination-Sensitive Intensity Balancing) nv_aim_status <0 - 1> - turn AIM (Alternate Illumination Method) on/off nv_aim_range <50 - 300> - range at which AIM (Alternate Illumination Method) works nv_fx_blur_status <0 - 1> - turn Blur effect on/off nv_fx_blur_intensity <0.2 - 1.75> - control how intense the blur effect is nv_fx_distort_status <0 - 1> - turn Distort effect on/off nv_fx_colormod_status <0 - 1> - turn Green Overlay effect on/off nv_fx_goggle_status <0 - 1> - turn Goggle effect on/off nv_fx_noise_status <0 - 1> - turn Noise effect on/off nv_fx_noise_variety <0 - 40> - specify amount of Noise textures to generate for use within the Noise effect nv_fx_bloom_status <0 - 1> - turn Bloom effect on/off nv_toggspeed <0.02 - 1.0> - set the speed at which your night vision turns on nv_illum_area <64 - 1024> - set the distance which is illuminated whenever night vision is turned on nv_illum_bright <0.2 - 1.0> - set the brightness of the night-vision nv_type <1 - 2> - 1 is night vision, 2 is FLIR thermal vision nv_reset_everything - self-explanatory

What do ID/ETISD/ISIB/AIM do? ID (Illumination-Detection): Automatically turns on your night-vision whenever you enter a dark area.

Customizable:

  • Sensitivity
  • Reaction time

ETISD (Eye Trace Illumination-Sensitive Detection): Automatically turns off your night-vision when looking at a bright area from a dark area.

Customizable:

  • Range

ISIB (Illumination-Sensitive Intensity Balancing): Automatically balances the intensity of your night-vision depending on current area's level of darkness.

Customizable:

  • Sensitivity

AIM (Alternate Illuminating Method): Illuminates towards your aim direction.

Customizable:

  • Range

Credits (initial release, in 2010): blackops7799 - darkness illuminating light, blur effect Kogitsune - helped me out with ETISD TetaBonita - sound effects/turn on effect

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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