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[GM] City 17 Trainstation Pre-War

Положительные голоса94%1 394 голосов игроков
Подписчики21,3 тыс.21 307 в Steam Workshop
Размер файла41,03 МБЗагрузка через Steam
Обновление автора10 февр. 2024 г.Дата обновления материала
[GM] City 17 Trainstation Pre-War

Изображение 1 из 9. Материалы автора из Steam Workshop.

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О материале

«[GM] City 17 Trainstation Pre-War» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

I present to you a new screenshot/sandbox/roleplay map!

Night time version now available here!

//Requirements//

Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_c17trainstation_prewar", minus the quotation marks.

//Gameplay//

  • Cleaned up the train station and removed all the Combine stuff to fit the new pre-war aesthetic.

  • Lighting fixed and added across the map

  • A few back office and storage areas

  • Two train bays, one under construction/renovation

  • A few interactive sinks/toilets

  • Three enterable shops (two of which are kiosks). Ticketing booth is also enterable.

  • Explorable train yard

  • Spring/summer time setting

  • AI Nodes. Should work with almost all AI.

While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything

//Development//

This concept was something that I had tossed around several years ago. Eventually I started a concept map but it's scale was a bit too big for what I could do, so it got shelved. Fast forward to the release of Trains Station District and people wanted to see a pre-war cleaned up version of the station.

So, with some extra experience under my belt and a bit more focus I managed to re-approach the idea and make it a lot better than what I had originally tried.

Part of how I decided how to clean things up was to take a look at textures used. I noticed hidden trims and missing paint and tried to search for textures that were as close as possible to what I thought they would look like cleaned. The wrapping around the bottom of the wall required multiple more brushes in order to get to a 'clean' state. The red detail at the top of many walls came from the flecks of red I noticed in the original dirty texture.

I previewed part of the map in a breakdown I did of the train station I did here.

//Closing//

I hope you enjoy the map!

Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source!

Thank you Valve for making some great assets and great engine!

//Links//

(Gmod) [TTT] Among Us - The Skeld - https://steamcommunity.com/sharedfiles/filedetails/?id=2252935891

(Gmod) [GM] Half-Life Alyx Styled Apartments - https://steamcommunity.com/sharedfiles/filedetails/?id=2195403394

(CS:GO) [OC] Station - https://steamcommunity.com/sharedfiles/filedetails/?id=2012613378

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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