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[GM] Coast - Pre-war

Положительные голоса96%1 454 голосов игроков
Подписчики28 тыс.28 041 в Steam Workshop
Размер файла45,74 МБЗагрузка через Steam
Обновление автора28 авг. 2023 г.Дата обновления материала
[GM] Coast - Pre-war

Изображение 1 из 6. Материалы автора из Steam Workshop.

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  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«[GM] Coast - Pre-war» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

The coast, but a little more normal.

If you would like a snowy and night version, check out this map here.

//Requirements//

Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_coast_prewar_v2", minus the quotation marks.

Do note that while no game should be required, the size and scope of the map might cause some issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map.

//Gameplay//

  • Raised the water level back to something closer to normal. This includes putting boats back into dock and buoys out in the water to show map limits.

  • Fixed the bridge and some of the docks so everything feels more functional.

  • Two locations to teleport to including the docks and the tunnel at the end of the map.

  • Large map with big open water areas. Perfect for boats and other aquatic vehicles.

  • A number of the original interactive map elements remain including the magnetic crane and the warehouse vehicle jump.

  • A long road along the cliffs, perfect for driving along.

  • Docks have been cleared up a bit more to allow for more driving around.

  • The old map start acts as a secluded beach.

  • AI nodes for most of the solid ground.

While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything

//Development//

This map mostly came out of the desire to see what it would look like honestly. The original map is pretty well known and I wanted to see what would change. And because I love the coast section and wanted some more stuff from the coast on my workshop(s). Overall I am quite happy with it.

I was a little disappointed when looking to see that I wouldn't be able to expand the map physically beyond what was here though as it's built up right to the edges of hammer's usable space. Anything more and it will start deleting stuff for me.

//Closing//

This was a fun, quick little build. If you want more of this style of smaller map, let me know! I do plan on going back and doing some more regular HL-inspired stuff.

Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source!

Want to support me and my maps? Donate here! Any amount helps!

Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine!

//Links//

(Gmod) [RP] City 17 - Transit Block Pre-war | Click Here

(Gmod) [RP] City 17 - Transit Block | Click Here

(Gmod) [GM] Town - Pre-war | Click Here

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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