Bullet Time
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О материале
«Bullet Time» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Designed for singleplayer and multiplayer.
Features:
- FOR SINGLEPLAYER: Provides a finite source of bullet time, which decreases as you spend more time in it, regenerates on it's own only up to 40% (can be changed), to get it up to 100%, you'll have to shoot things
- FOR MULTIPLAYER: Upon killing an NPC, a chance will be rolled to turn on the bullet time, followed by a cooldown
- Slows down all sounds
- Makes the player's and NPC bullets physical once bullet time is enabled, for singleplayer by default
- Simple visual effects when in bullet time
- Physical bullets have tracers
- Physical bullet speed depends on SWEP damage
Usage: FOR SINGLEPLAYER: Bind a key to bt_toggle To make use of the blur effects, make sure you have motion blur enabled in your video settings
Console variables: bt_timescale - controls the time slow down percentage when bullet time is active (default - 0.6) bt_projectilespeed_player - controls player-fired bullet speed (default - 1) bt_projectilespeed_npc - controls npc-fired bullet speed (default - 0.5) bt_drainspeed - controls bullet time charge drain speed when it's active (default - 1) bt_restorespeed - controls bullet time charge regeneration speed when it's inactive (default - 1) bt_maxrestore - controls the maximum point until which the bullet time will restore to on it's own (default - 40) bt_restore_onhurt - controls the amount of bullet time charge regeneration amount when hurting NPCs/players (default - 0.15)
bt_mp_chance - chance to turn on the bullet time upon killing an NPC in multiplayer (default - 10) bt_mp_cooldown - cooldown in seconds in between bullet time switches in multiplayer (default - 30) bt_mp_duration - duration of the bullet time in multiplayer (default - 5) bt_mp_physbul - controls whether to use physical bullets when bullet time is active in multiplayer (default - 0)
Credits: SMod - bullet time toggle sounds
Q: What are the weapons you're using? A: My 'FA:S 2.0 Alpha' SWEPs and my 'Dual Weapons'.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.