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Cops and Runners

Положительные голоса91%13 788 голосов игроков
Подписчики496,2 тыс.496 165 в Steam Workshop
Размер файла4,12 МБЗагрузка через Steam
Обновление автора15 янв. 2015 г.Дата обновления материала
Cops and Runners

Изображение 1 из 9. Материалы автора из Steam Workshop.

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О материале

«Cops and Runners» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Cops, tag all runners! Runners, free your jailed teammates!

Watch the video for gamemode explanation, or read on if you prefer text Note: The current video is from the Beta, all bugs have now been fixed! Better video will probably not come out xD But I guess you can check out my channel that has newer videos of it? :P

==============================================

UPDATE 1.1 IS FINALLY HERE! Changelog at the bottom!

Translated to french! Get that HERE! Special thanks to him :D

TO VIDEO CREATORS:

(https://dl.dropboxusercontent.com/u/31848284/CopsandRunnersLogo.png)

Note to server owners: You need to install the jail model correctly. Place it in /materials/props_sdk/jail.mdl. Otherwise players will be able to run through it. +gamemode copsandrunners is apparently the command to launch this mode. Thanks YF06!

What is Cops and Runners?

Cops and Runners, or CnR for short, is a gamemode made by Zet0r (youtube.com/Zet0r), with some help from the Facepunch Forums (Special thanks to Acecool!) In this gamemode, a certain percentage of players become Police, and the remaining players become Runners. One player becomes the Warden, who has to decide where to put jail. A certain amount of Runners get armed with Smoke Grenade Spawnpoints that spawn smoke grenades for their entire team! The Cops has to catch and tag all free Runners with their Stunstick to jail them! Runners have to escape and survive for the time limit! They can free their jailed teammates by hitting them with their Crowbar!

Features:

  • All maps compatible! The players place jail and smoke spawnpoints themselves.
  • No game requirements! Only TF2 is needed for sounds, but that is free.
  • Custom HUD specifically made for this gamemode!
  • Endless replayability! Try out some different jail locations!
  • Amazing for funny moments and great for videos too!

==================================================================== Pro Tips:

  • You run faster with your hands equipped
  • Help your team out with smoke grenades
  • Cops run faster than Runners, even with their hands equipped! Hide to survive!
  • Free your teammates for higher survivability
  • Suiciding jails you if jail is placed!
  • The Smoke Spawnpoint generates a Smoke Grenade every 15 seconds!
  • You take no fall damage, but falls dealing more than 100 still kill you
  • The Crowbar swings faster, but the Stunstick has a much greater range!
  • You can change a lof of numbers, check the console commands below! ====================================================================

Console Commands: "cnr_timelimit": Changes the rounds time limit. Takes effect next round "cnr_coppercentage": Changes the percentage of Cops to be assigned (in decimal) "cnr_armedrunners": Changes the amount of Armed Runners (in whole number) "cnr_postroundtime": Changes the amount of time after a round is over, to a new one begins "cnr_speedmultiplier": Multiplies all speeds by this number, useful for bigger or smaller maps "cnr_smokedelay": Changes the amount of time that it takes to generate a Smoke Grenade "cnr_copextraspeed": The multiplier that increases the Cops speeds. Relative to the speed of Hands "cnr_instafree": Return to like 1.0, with instant freeing from 1 hit with the crowbar "cnr_preptime": The time of the preparation phase. Jail is not able to placed during this time and players won't collide "cnr_wardenafk": The time before the round will be reset because the warden didn't move "cnr_crowdamage": The amount of damage the Crowbar does to free jailed teammates "ForceRoundRestart": Starts a new round "CheckStatus": Debugging command, prints all convars and amount of players with each class to the server console

Version 1.1 Changelog:

  • Added Bouncy Ball Launcher for jailed Runners
  • Added options to the main menu
  • Added hints when jailed
  • Changed it so it takes more than 1 hit to free (Can be disabled)
  • Modified stunstick to swing faster, but only while away from jail! (Can be disabled)
  • Implemented a Warden AFK timer that will reset the round (Can be disabled)
  • Made it possible to teleport players to jail again, if the first attempt failed
  • Simplified the smoke grenades spawntime. It is now just 15 sec (Can be changed)
  • Decreased the Cops run speeds
  • Fixed texture placements on smaller resolutions
  • Drank 5 liters of soy sauce after petting a goat
  • Fixed team chat to be fully functional
  • Fixed the bug of dying twice when jail exists
  • resource.AddFile'd the files
  • Copied the Jailmodel upside-down under it
  • Changed the smoke spawnpoint weapon model
  • Prevented players from picking up weapons at all (Unless it is the weapons you normally get)

I consider this gamemode done

This means that I will no longer be updating it or fixing small errors. However should a critical error appear or enough small errors, I will be fixing all of those at once. The reason for this is because the game has been running for a while with no bad problems now, and I am also focusing on other stuff such as other gamemodes.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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