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[MW Unofficial] KRISS Vector Gen 1 (Remake)

Положительные голоса91%532 голосов игроков
Подписчики19,3 тыс.19 257 в Steam Workshop
Размер файла102,79 МБЗагрузка через Steam
Обновление автора19 дек. 2023 г.Дата обновления материала
[MW Unofficial] KRISS Vector Gen 1 (Remake)

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О материале

«[MW Unofficial] KRISS Vector Gen 1 (Remake)» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

"The KRISS Vector is a series of weapons based upon the parent submachine gun design developed by the American company KRISS USA, formerly Transformational Defense Industries (TDI). They use an unconventional delayed blowback system combined with in-line design to reduce perceived recoil and muzzle climb." -Wikipedia

Remaked to the new base! Enjoy using it and report any bugs!

We all know Fennec, the vector, was butchered in MW19. If we look into older cod games, you could see how this thing is cursed But the good thing is, I managed to get a REAL vector The fourth MWU swep I made, KRISS Vector Gen 1 Oh yes, report any problems as I'm not able to check every attachments of this weapon There's just too many of them

Features: Using Fennec's Animation Almost perfectly rigged for Viewmodel and Worldmodel Custom stats like damage, recoil, handling etc Attachment support to MWB shared parts and the Heartbeat Sensor 2 round bursts, yeah again 4 Skins (for now) Brrrrrrrt

Issues: The animation did not perfectly fit, you will find minor visual issue that is unnoticable, but I did my best on rigging this Some of the gun parts are not animated due to model issues bye Some parts are displaced in animations, well... Well you tell me

To-do(Probably): Some fancy firing Sounds? more mag and drum options more ironsights IDK

Q&A(might be helpful to you guys): Q: Not working? A: Make sure you have MW base and DLC SMG Pack and enable them because there's all the stuff this needs Q: Are you gonna make more MWU? A: The base update is coming so I'll fix up my weapons for next update first, I'll put a sure on that Q: Suggestions/requests? A: If you got an idea that I like, I will do it since I would like to see how it work out, otherwise I won't not take into account Q: Can I edit/reskin it? A: Of course you can, I would love to see some fancy reskins! But make sure you correctly credit me and the authors down below for this addon to happen

LanguagesSupportedTranslator
EnglishYesPathfinder_FUFU
Simplified ChineseYesPathfinder_FUFU
Traditional ChineseYesOguri Cap 【GM】
RussianYesberry
SwedishYesMoka_Akashiya85

Credits: Activision/Modern Warfare 2019: Original Fennec Assets for me to use OVERKILL/Payday2 : KRISS Vector Model & Texture Ubisoft/Tom Clamcy's The Division : Handguard and Stock adapter Model & Texture Firearm: Source: Bullet Model & Texture MrBrightside: Insurgency compile that I took the model from AdayD1en: Providing MrBrightside assets, all of the 4 skins on Insurgency Workshop Kitsune Jimmy: A-Tacs and Tan skin Venom Snake: Urban hexagon skin Rhyzak: White skin Viper & Mushroom Guy, MWB team: Modern Warfare Base, porting the stuff that make this thing work NizcKM: Extracting MW2022 inspect animations for me and I really thank him for this Aidenzappering: Guide on how to rig animation to model with .qci files and $includemodel 勿忘地球人: Suggestions and guidance when I have few experience in Blender and MWB, thanks for your patience! YukiZ: Porting, Rigging, Model and QC edits, Weapon Icons, Lua edit, GMOD Compile

A not cursed Vector, spam all the bullets into whatever you want.

Оригинал в Steam Workshop

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Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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