RoyCombat - Shared Assets
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О материале
«RoyCombat - Shared Assets» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Contains generic materials, weapons and such that are shared across multiple aircraft, compiled into one addon to reduce redundancy.
Contains some renamed assets (to prevent conflicts) from [LVS] - Star Wars to not require it as a dependency, but credit for them all go to Luna/Blu-x92.
Will be updated over time as needed, I know sounds will need improvement eventually.
FAQ:
Q - Why do a lot of planes share the same gun sound? A - Kinda hard to find decent samples of the specific guns that aren't just static or ear-destroying when brought into an audio editor. For example, all of the American aircraft have the same sound since they all have an M61 Vulcan (excluding the A-10), and the only good sound I was able to find was from a CIWS with the same gun.
Q - Why no flares? A - Sub to (https://steamcommunity.com/sharedfiles/filedetails/?id=3102181736&searchtext=flares)
**Q - Why is stuff broken on infmaps? ** A - That's just due to how infmaps are as a clever programming trick. I've tried troubleshooting missiles, but infmaps still fuck up the velocity and shit anyways, regardless of what I do, so I won't be adding any kind of 'support' for infmaps.
Legal and Credits: Textures, Models, Sounds - Project ACES
ACE COMBAT™ 7: SKIES UNKNOWN & © Bandai Namco Entertainment Inc. (Seriously, support the devs, buy the game.)
All addons are made under the "Derivative Work" and "Fair Use" clauses of the Creative Commons License
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.