[EOL] [ArcCW] [UC] HK USP
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«[EOL] [ArcCW] [UC] HK USP» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Read through the end for an important announcement.
An officially produced Urban Coalition singleton: a highly customizable pistol trusted by law enforcement everywhere. Tailor this famous piece of German engineering to your needs, and it will never let you down when you need it most - whether you protect order or lash out against it.
Attachment List
Barrels
-
Match compensator
-
USP Elite long barrel
-
Source-era left-ejecting barrel
-
USPCT compact barrel
Caliber Conversions
-
.45 ACP (default)
-
9x19mm
-
.40 S&W
Finishes
-
Black (default)
-
Half-Life 2 two-tone silver
-
CS 1.6 blued steel
Also includes an alternative set of iron sights and a magazine extension!
Credits
-
rzen1th- Project lead, audio artist
-
Optica - Modeller, texturer
-
Unselles - Texturer
-
Auriee - Graphical designer
-
Talon - Animator
-
Ma_rv - Animator
-
Fesiug - Programmer, model editor
-
GaussTheWizard - Programmer
-
TheOnly8Z - Programmer
-
Darsu - Darsu
End-of-Life Notice
To be transparent, the UC packs are no longer maintained or contributed to. I would describe Urban Coalition as a group of friends first, and a developer team second. The focus behind making these addons has always been to make something cool and have a fun time doing it.
Now, let me tell you something you might not fully understand — and I wouldn't fault you for it: making these addons takes so much work and so many people. To make one UC weapon, here's what has to happen:
- Someone puts together a rigged, working model complete with attachments
- Someone animates that model, creating a new set for every attachment that needs one, which adds up quick. before you know it, one animator has to smash out 10 different reload animations per weapon
- I create the sound effects. Since UC uses a purpose-built, real-time sound layering system (which you now use in ARC9 :3), these weapons have over 200 unique firing sound combinations requiring a serious amount of samples
- A programmer implements the weapon in code, which tends to be a nightmare given how many attachments these things have. When we were compiling our M16 back in 2021, Garry's Mod's included studiomdl couldn't even handle it. We had to use a different compiler with the bodygroup limit cranked up!
- Someone does graphic design for attachment icons as well as workshop page images
- UC was serious business, so of course we also had someone on to create official video material for the workshop as well as social media
These addons were the first "big" thing I was ever part of, as well as the first real team of any sort I had spearheaded. We released Urban Decay shortly after I turned 16. This series, as well as the community around it, literally means the world to me, and I truly can't stress that enough. It does honestly make me a little sad to stop, but it's just not sustainable anymore. We're not quitting because it's hard; we just have more fun doing other things these days.
If you have any questions, concerns, or just want to come hang out, our Discord is very much alive and active: https://discord.gg/gdJBZh9NPR
And hey — maybe give PolyArms a shot? It's made by the same people, and we think you'll really like it. ♥
This is farewell... for now. — with love, rzen1th
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.