[GM] Paranormal Events
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О материале
«[GM] Paranormal Events» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Hello, everyone!
Looking for an add-on to work universally on any map (preferably with a navmesh) and creep out you and your friends?
What is this?
This is essentially an add-on that adds random paranormal events to any map with a navmesh.
Current features: •Ambient sounds play at random intervals around the map. •Ghosts will spawn and lurk around the map, flinging props, opening doors, etc. •Shadow Figures will spawn. •Cockroach swarms will spawn randomly and skitter across the ground. •Blood will sometimes drip from the ceiling. •Doors will open and close at random. •Buttons and switches will be manipulated randomly. •Lights will flicker at random. •Lights will break at times. •Ghost orbs will spawn. •Highly configurable with convars for setting your preferred options (Just type gmpa_ and see the list of options!)
Recommended maps:
•M3 Facility •Amnesia TDD Map •City of Silence •Never Lose Hope Hospital Complete •Granny 3 House •Backrooms • (https://steamcommunity.com/sharedfiles/filedetails/?id=2951505190) •rp_isidore (no navmesh) •gm_jammed (no navmesh)
| ConVar Name | Description |
|---|---|
| gmpa_enabled | Enable or disable the ghost events system. |
| gmpa_max_active_ghosts | Maximum number of ghosts that can be active at once. (default is 5) |
| gmpa_radius | Radius in hammer units that dictate how far or how close events/apparitions should happen from a player. (2048 default) |
| gmpa_ghost_lifetime | Maximum time in seconds for a ghost's physical form to linger around. (default is 10 seconds) |
| gmpa_delay_event_min | Min time in seconds between ghost events (default is 5). |
| gmpa_delay_event_max | Max time in seconds between ghost events (default is 90). |
| gmpa_delay_apparition_min | Min time in seconds between ghost apparitions (default is 30). |
| gmpa_delay_apparition_max | Max time in seconds between ghost events (default is 120). |
| gmpa_aggro_threshold | Aggro threshold for ghost (default is 10). |
| If the aggro surpasses this value, the ghost will hunt the player that triggered it.) | |
| gmpa_aggro_multiplier | Aggro multiplier for ghost. (default is 1) |
| gmpa_ceiling_bleeding | Enable bleeding effects from ceiling? (1 = enabled, 0 = disabled). |
| gmpa_shadow_figures | Enable shadow figures? (1 = enabled, 0 = disabled). |
| gmpa_ghost_orbs | Enable ghost orbs? (1 = enabled, 0 = disabled). |
| gmpa_visible_ghosts | Are ghosts visible? (1 = enabled, 0 = disabled). |
| gmpa_cockroach_swarms | Enable cockroach swarms? (1 = enabled, 0 = disabled) |
| gmpa_prop_flinging | Enable prop flinging? (1 = enabled, 0 = disabled) |
| gmpa_flickering_lights | Enable lights flickering throughout the map? (1 = enabled, 0 = disabled) |
| gmpa_flashlight_effect | Enable flashlight effects on the ghost system? (1 = enabled, 0 = disabled) |
| gmpa_flashlight_flicker_chance | Chance of flashlight flickering or turning off when near ghost. (Default is 25, 100 means your flashlight always flickers in close proximity to a ghost.) |
Credits:
•Sound effects from: DOOM 3, Half-Life 2, Obscure, F.E.A.R. •markagyei - being an awesome test subject. •graymainer - offering awesome support on the project. •Umbree, Impulse and Vuthakral - giving really spooky ideas.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.