Hunt Down The Freeman - OWF Weapons
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О материале
«Hunt Down The Freeman - OWF Weapons» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Brings the complete arsenal from the Operation Whisky Freedom build of Hunt Down The Freeman into Garry's Mod. Some of these weapons have either not been added yet or have been discarded.
The weapons included are:
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M1911
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AKMS
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AR2
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AWP
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Axe
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Binoculars
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Claymore
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Double Barrel
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Flare
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Flare Gun
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Gas Mask (Protects 100% against nerve gas and 90% against radiation)
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Glock
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MK3A2 Grenade
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USP Match
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Kar98 (Includes an iron sight variant)
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Knife
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M16
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M4A1
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M67 Grenade
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Machete
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Revolver
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Minigun
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Molotov
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MP5 (Includes variant with suppressor)
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Night Vision
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Painkillers
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M9
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Remington 870
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SPAS-12
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Sig 556
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MP7
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Skorpion
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TMP
-
Synth Grenade
-
Wrench
Main Features:
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C_hands.
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Aim down sights.
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Special attack bind assigned to the mouse wheel button by default (for AR2, M16 and Double Barrel).
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OWF build crosshairs, sounds and particle effects.
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NPC usable weapons.
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Some NPCs can Alt-Fire (e.g., Combine Soldiers, Rebels).
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Render Target scopes (with customizable resolution).
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Entities category with ammo and pickups.
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Customization from the Spawnmenu category "Hunt Down The Freeman" in the "Utilities" tab.
Console Variables (customizable from Spawnmenu):
| ConVar | Description | Default |
|---|---|---|
| hdtf_crosshair | Show crosshair. | 1 |
| hdtf_default_crosshair | Use Garry's Mod default crosshair. | 0 |
| hdtf_ads_sensitivity | ADS sensitivity multiplier (only affects weapons that change the FOV). | 1.0 |
| hdtf_ads | ADS restrictions (0: Snipers & M16, 1: Allow all, 2: Snipers, M16 & Revolver). | 1 |
| hdtf_ads_toggle | Toggle ADS. | 0 |
| hdtf_rt_res | Scope resolution (0: 128, 1: 256, 2: 512, 3: 1024, 4: 2048). | 3 |
| hdtf_zoom_mp5 | Zoom-in with the MP5 while ADS. | 1 |
| hdtf_zoom_m4 | Zoom-in with the M4A1 while ADS. | 1 |
| hdtf_zoom_k98 | Zoom-in with the Kar98 (Iron Sight) while ADS. | 1 |
| hdtf_muzzleflash | Use HDTF Muzzleflashes. | 1 |
| hdtf_shells | Use HDTF shells. | 1 |
| hdtf_barrel_smoke | Enable barrel smoke trail after firing. | 1 |
| hdtf_shell_smoke | Enable smoke trail on ejected shells. | 1 |
| hdtf_bind_alt_attack | Bind for special attack. | MOUSE3 |
| hdtf_start_clips | Amount of clips for weapons selected from Spawnmenu. | 4 |
| hdtf_start_alt_ammo | Amount of Alt ammo for weapons selected from Spawnmenu. | 3 |
| hdtf_damage_multiplier | Damage multiplier. | 1.0 |
| hdtf_damage_multiplier_melee | Melee damage multiplier. | 1.0 |
| hdtf_npc_damage_multiplier | NPC weapon damage multiplier. | 1.0 |
| hdtf_npc_accuracy | NPC weapon accuracy (0.0: Poor, 1.0: Normal, 2.0: Perfect). | 1.0 |
| hdtf_npc_subthink_fire | Allows NPCs to fire faster than they can by default (It may cause problems, as it is forcing the NPCs to fire). | 1 |
| hdtf_npc_alt_attack_m16 | Allow NPCs to alt-fire with the M16. | 1 |
| hdtf_npc_alt_attack_ar2 | Allow NPCs to alt-fire with the AR2. | 1 |
| hdtf_npc_alt_only_combine | Allow only Combine Soldiers to alt-fire. | 0 |
| hdtf_ignore_allies | Allies can set off claymores and be ignited by flares. | 1 |
| hdtf_flare_effect | Use HDTF flare particle effects. | 1 |
| hdtf_explosion_effect | Use HDTF explosion particle effects. | 1 |
| hdtf_combine_grenade_effect | Use HDTF synth grenade particle effects. | 1 |
| hdtf_fov | Viewmodel FOV adjustment (Viewmodel FOV is also affected by viewmodel_fov). | 0 |
| hdtf_ads_fov | Viewmodel FOV adjustment while ADS. | 0 |
| hdtf_skip_first_draw | Skip first draw animations. | 0 |
| hdtf_skip_sprint | Skip sprinting animations. | 0 |
| hdtf_aim_running | Sprinting doesn't skip ADS fire animations. | 1 |
| hdtf_flare_lifetime | Amount of seconds new created flares will last for. | 30.0 |
| hdtf_flare_scale | Scale of flare's light. | 2 |
| hdtf_recoil | Recoil multiplier (affects ADS recoil). | 1.0 |
| hdtf_spread | Spread multiplier (this is the added bullet spread after firing). | 1.0 |
| hdtf_nvg_radius | Night Vision's radius. | 1000 |
| hdtf_max_shells | Maximum amount of ejected shells (doesn't affect own ejected shells). | 50 |
| hdtf_minigun_rev_time | How many seconds does it takes for the minigun to start firing. | 0.4 |
| hdtf_minigun_walk_speed | How much to slow down players holding the minigun. | 1.0 |
| hdtf_use_default_ammo | Use Garry's Mod's default ammo types. | 0 |
There are also ammo limit related console variables, these start with hdtf_maxammo_* followed by the ammo type. For these to work gmod_maxammo has to be set to 0 (changes will only take effect after restarting the server). The minigun will have infinite ammo if hdtf_maxammo_minigun is set to 0.
Credits:
All assets, including models, textures, sound and particle effects, belong to Royal Rudius Entertainment and the Operation Whisky Freedom team. I may only be credited with the code used on this addon, everything else should be credited to the Hunt Down The Freeman Development Team and the Operation Whisky Freedom team members who are working to improve the game.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.