Player Tripping System
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О материале
«Player Tripping System» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
NEW PLAYER TRIPPING SYSTEM
in client you can use player_trip_firstperson_view 1 to ENABLE FIRST PERSON VIEW FOR DRAMATIC EFFECTS
If you want to trip yourself, run trip_me in the console or run "bind X trip_me"
Hi all.
By popular demand, I have wrestled all night with the calcview to create the NEW PLAYER TRIPPING SYSTEM.
This is experimental, but enjoy anyway. Disable it if you don't want it on — I will add an enable convar later!
Thanks. More to come.
I love ragdolls immensely and hate calcview!
instruction
run into a prop/anything while sprinting (unless you turn it off) and you will flop. guaranteed. jump for more comedic effect. respects cameras as well so you can record it!
I FIXED THE AMMO AND HEALTH ISSUE! YOU TAKE DAMAGE NOW! NEW CONVARS LIST YAY
- player_trip_cooldown (Default: 4) — Trip cooldown in seconds. 0 = effectively infinite.
- player_trip_duration (Default: 3) — How long the ragdoll state lasts before getup is possible.
- player_trip_getup_anytime (Default: 0) — Allow getup at any time during the trip. 0 = disabled, 1 = enabled.
- player_trip_getup_any_key (Default: 0) — Allow getup by pressing any key instead of just jump. 0 = disabled, 1 = enabled.
- player_trip_getup_delay (Default: 2.0) — Seconds before a player can attempt to get up.
- player_trip_damage_scale (Default: 1) — Multiplier for damage taken while tripped. 1 = normal damage.
- player_trip_godmode (Default: 0) — Become invincible while tripped (basically ragmod). 0 = disabled, 1 = enabled.
- player_trip_fall_damage_scale (Default: 0.05) — Fall damage multiplier while tripped. Keep this low.
- player_trip_require_sprint (Default: 1) — Require sprinting to trigger a trip. 0 = disabled, 1 = enabled.
- player_trip_on_anything (Default: 0) — Trip over any surface, not just raised edges. 0 = disabled, 1 = enabled.
- player_trip_chance (Default: 1.0) — Probability (0-1) of tripping when conditions are met. 1.0 = always.
- player_randomtrip_enabled (Default: 0) — Enable random spontaneous tripping. 0 = disabled, 1 = enabled.
- player_randomtrip_chance (Default: 0.02) — Probability per tick of a random trip. 0.02 = ~2% chance.
- player_randomtrip_minspeed (Default: 300) — Minimum speed for random trips to trigger.
- player_trip_take_damage (Default: 1) — Whether tripping deals damage. 0 = disabled, 1 = enabled.
Console command:
trip_me
— Manually trip yourself (or a target, if implemented) — useful for testing or trolling.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.