[CW 2.0] M2 Flamethrower (Beta) No WElements
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О материале
«[CW 2.0] M2 Flamethrower (Beta) No WElements» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
YES, IT HAS COMPLETE WORLD MODELS
Nowadays, the CW2.0 community has grown to huge proportions. However, being the innovator that I am, I wanted to stll bring something fresh, something new. Well, what better weapon to satisfy that need than a freaking flamethrower? Release your inner pyromanic. If the internet has taught me anything, it's that when you see something so horrid that it gives you nightmares, the best way to deal with it is to KILL IT! KILL IT WITH FIRE! If you've always hated those pesky antlions, well then this is your perfect bugspray.
You'll need spy's cw 2.0. http://steamcommunity.com/workshop/filedetails/?id=349050451
YOU NEED THIS FOR THE SCOPES. It's not required, however. http://steamcommunity.com/sharedfiles/filedetails/?id=354842171
This weapon is currently in beta phase. I might change some stuff for the final product, or I might just keep everything the way it is. We'll have to see.
Info
-Kills things with fire -Fire DOT (damage over time) -Able to do damage to certain bulletproof enemies, like Striders and rollermines. -Dynamic ligthing -Brightness changes with flame type (ie. intense flames create noticably brighter dynamic light) -Full WElements(TEMPORARILY REMOVED)
No, it doesn't use the magazine system. Why? Because unless you find a way to shove magazines into gas tanks and make the flamethrower feed off of bullets, it's not going to happen.
Also, I can NOT extend the range. The particles do not increase with the increased range. Because of this, the range stays. Stop asking for more range.
-First CW 2.0 flamethower -First CW 2.0 to create dynamic light -First CW 2.0 to have DOT (Damage over time)
When aiming down sights, the weapon will aim to the side. This is due to the inflexibility of the particle effects. There's no practical way to fix this. You'll have to trust me on this one. Besides, no one really holds a flamethrower up to their face to aim.
Credits: ώħèâţļèŷ: Origional Alien Isolation Flamethrower KnifeKitty: Attachments, origional worldmodel script Me: Flamethrower
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.