WW2 Warships | Tirpitz battleship
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О материале
«WW2 Warships | Tirpitz battleship» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Overview
Rigged model of the Tirpitz battleship, with rotating turrets, barrels and torpedo launchers. It comes in 2 sizes: one in a 1:1 scale for compatibility with other props and ragdolls, and another one in a 1:4 scale that doesn't take up half of the map.
For a higher quality 3D preview, please visit the original upload on Sketchfab
Credits
Original assets: Wargaming.net Porting, texturing and rigging: Me Rigging help and advise: Kirex
Check out my (https://trello.com/b/bAuwxWMr/ww2-warships) if you want to know what ships i will be porting next!
Join my Steam group if you want to make any suggestions!
Notes
-THIS IS A RAGDOLL. It's not drivable/sinkable/destructable. -Try not to shoot at the ship, it will crash your game. -You can find this model inside the Addons folder in the spawn menu.
For those wondering why it's not possible to walk on or inside the ships
As I have explained several times before, the collision model of these ships is as complex as possible without making the game shit itself. If I make a convex collision model around the ship so it feels "solid", you wouldn't be able to grab and rotate the turrets with the physgun because they would be inside the ship collision mesh. And if i ever attempted to create a concave collision mesh (that is, creating it entirely from scratch), then the compiler would tell me to fuck off due to how incredibly complex it would be.
About the ship interiors, you should know that I don't make these models myself, they are just ports from a different game (World of Warships in this case). Also think about the complexity of the models: the Warspite battleship has like 160k polygons. Multiply that by 5 if you want a detailed interior, which obviously Gmod can't handle.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.