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[Event Map] Outpost-B1

Положительные голоса79%231 голосов игроков
Подписчики35,8 тыс.35 833 в Steam Workshop
Размер файла12,37 МБЗагрузка через Steam
Обновление автора5 сент. 2016 г.Дата обновления материала
[Event Map] Outpost-B1

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О материале

«[Event Map] Outpost-B1» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

NOTE: This map is part of a series of "[Event Maps]"

Purpose:

  1. This map shall function as a relief to on-ship maps by providing bunking areas, training areas, simulation rooms, etc.
  2. This map may serve large servers (60+ players) with minimal FPS lag.
  3. It shall allow players of each combat type and purpose an opportunity to fullfill their roles.

Builders: Ample space to build Main Attack Force: Large open areas, Close quarter areas Pilots: Open space to combat enemies and transport troops. Snipers & Recon: large open areas, long hallways, large rooms, and vantage points Roleplayers: Immerse yourself in a Sci-Fi themed environment that is as complex as the event host decides.

Recommended Player Count:

  • Any, including 60+ Players

Theme:

Sci-Fi Outpost (eg. Star Wars RP or Halo RP) Semi-Barren Plains Industrial

Map Size:

Large


Requirements:

  • Counter-strike Source

Notable Features:

  • *Supports large servers (60+ players): Optimization, Player spawns, and a large map with a variety of rooms

  • **AI Nodes: So NPCs can follow targets rather than stand around

  • Light Fog:

    • can be toggled and edited via a "Fog Editor" found in your Entities -> Editor tab of the spawn menu
  • Spawn Area:

    • Includes a Teleport Room, so players can get to the action immediately, or head to their bunks.
    • Includes a Training Area in case any recruits come on
    • Includes multiple "Waiting Areas" where staff can perma-prop items and players can RP instead of playing line simulator
  • Hangar 1:

    • Located next to Outpost 1
    • The Hangar can snugly fit up to 3 LAATs for StarwarsRP
    • Contains a Teleporter that goes to and from the Spawn Area
  • Outpost 1:

    • Includes two Simulation Rooms
    • -> These rooms can be edited by the players
    • -> Prevent edits by toggling a barrier via buttons inside and outside the Spectator Room
    • Includes a Landing Platform directly attached to the Outpost and located above a lake
    • Includes a Jail Cell and small Security Area
    • Includes a Mess Hall
    • Includes a Medbay
    • Includes a Garage for land vehicles
    • Includes a variety of open rooms designed to serve as Bunks
    • Includes a variety of large rooms designed to fit Debrief or Jedi
    • Includes a Communications Room
    • Includes a large Generator Room
    • Buttons to toggle Alarms or the Generators & Lights are in the Communications Room and the Generator Maintenance Side Room.
  • Outpost 2:

    • Includes a large fortified wall around a smaller interior
    • Includes an outer-door connected with a walkable wall, which can only be opened from the inside
    • Includes an inner-door connected with the main structure which can be opened on both sides
  • Environment:

    • Certain props are editable by high-ranking staff, in-case redesign is necessary
    • A mixture of plains, lightly forested areas, and barren areas. (B1 stands for Barren 1)
    • In StarwarsRP, can serve as such planets as: Corellia, Dantooine, Kashyyk (plains), Kuat, Naboo, Thyferra

*Note: I have done what I can do while keeping the "Open Area" for pilots and large events still open. Open areas & terrain will always cause FPS drop, as will the amount of props & npcs that players have to register.

**Note 2: NPCs do not open doors so they don't mess up timing and progression for events.


Example Events:

  • Attacker & Defender events
  • Breaching rooms / hallways
  • Conquest / Domination
  • Disabling Forcefields
  • Friendly fire training
  • Grapplehook training
  • Hacking Consoles
  • Infection Outbreak
  • Outpost Development
  • Pilot training

Credits:

Map Created by Maranzo (Me)

Misc. Credits:

  • General Credits for pre-made items:
    • Tophattwaffle - Realworldtextures & Realworldtextures2
    • Shotgunguy / XXCoast_KillaXX - Mos Mesric Map Textures
    • Keenana37 - Starwars Textures
    • Cire992 - Mass Effect props

Author's Note:

  • This is my second map release.

  • I have a lot of experience building, working with Wiremod, and hosting events / simulations for very large StarwarsRP servers. As such, I understand how hard it can be to find a "good" map to play on that won't lag players and will still be decent.

  • For that reason, I will be creating a series of "[Event Maps]" for everyone to enjoy.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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