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[LW] Hotwheels Twinmill

Положительные голоса86%1 360 голосов игроков
Подписчики141 тыс.140 963 в Steam Workshop
Размер файла20,93 МБЗагрузка через Steam
Обновление автора2 июн. 2017 г.Дата обновления материала
[LW] Hotwheels Twinmill

Изображение 1 из 10. Материалы автора из Steam Workshop.

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  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«[LW] Hotwheels Twinmill» — материал мастерской Garry’s Mod. Аддоны, карты, персонажи и инструменты для песочницы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

IF YOU DO NOT HAVE THE LWCARS SVN, YOU

NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE:

http://steamcommunity.com/sharedfiles/filedetails/?id=266579667

I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different.

Info

I still exist. This is the lifesize Hotwheels Twinmill ported from Forza Horizon 3. Utilizing 2 Chevrolet 502 Big blocks, The real car has a reported 1400Bhp and a suggested top speed of +200MPh, so be carefull driving it.. Its also rumored that when Mattel put the car for sale for April Fools, they recived bids of over $2 Million.

Currently this pack contains just one car.

  • Will you make the other hotwheels cars from the FH3 pack!?!/1?!?1/1//1/* Probably not because they suck.

Stay tuned for a new brand pack coming soon, from a brand who dont like indicators.

** You can open the rear hatch by pressing your SPRINT key, It is SHIFT by default. Check your options menu if you are unsure. The script will now work on Multiplayer (This includes the old Mercedes SLK roof bug). BIG thank you to http://steamcommunity.com/id/10011001100000011 for creating the script to make this possible.**

Features

-Fully drivable as a prop_vehicle_jeep -Made of a High Poly, Highly detailed model from Forza Horizon 3. -HQ textures -Working rev counter and speedo

More stuff from me!

Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on Facepunch!

Skin making

If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with!

https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#

Templates can be found here: https://svn.code.sf.net/p/lwcarssvn/code/Skin_Templates/

F.A.Q

Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is similar to requesting but is essentially the same thing anyway

Bug reports

If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it dosen't work' or 'missing textures' does not give me enough information

Map

The map used in the screenshots can be found here. so no one else needs to ask.

Legal

One again I would like to reiterate that these models were ported from the games listed below and were not outright made by me, only ported through all the methods that involves. This addon is not endorsed and does not reflect the views or opinions of the companies or anyone involved with said companies mentioned below.

Models/Textures Forza Horizon 3 @ TURN10 STUDIOS/PLAYGROUND GAMES

Sounds Forza Horizon 3 @ TURN10 STUDIOS/PLAYGROUND GAMES https://www.youtube.com/watch?v=ub5y-nD6W60

Model porting, Texture setup, Scripting LoneWolfie

Other Credits http://steamcommunity.com/id/10011001100000011 - Making the LW Partmover script.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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