MW3 AK-47 Red Dot (for AK)
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О материале
«MW3 AK-47 Red Dot (for AK)» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
A heavily customized AK variant (closest match is a Bulgarian Arsenal AR-1, aka AKKM-47) from CoD: Modern Warfare 3. Modifications include a Midwest Industries railed handguard with Tango Down covers, BP-02 scope mount, Ram Tactical Catch, an ergonomic grip, an M4-style stock adaptor, and a generic (it's hard to identify it, since there are countless copies) reflex sight.
Replaces the "AK-47" on CinnabarFlail's CoD animation recreation.
CinnabarFlail not only lent me the source files for the animations, he also adjusted the hand positions for this particular model. The "red dot" sight attachment was chosen specifically because the MW3 playable character Yuri starts his first mission with this configuration, and adds a suppressor in the next one; I consider it his signature weapon. I also added a top rail onto the handguard, in order to make it a closer representation of the MI model, and made the rifle 10% less chubby overall.
Constructive criticism is welcome. Think twice before posting complaints or suggestions.
Credits:
AK models/textures: Infinity Ward/Sledgehammer Games/Raven Software (distributed by Activision) Laser sight models/textures: Tigg Animations: CinnabarFlail W-model fix: Lt. Rocky Compile: Alex_D_Vasilkov Sounds: NONE, link for MW3 AK sounds, but I personally find MW1 sounds more realistic (in certain surroundings at a certain distance, an AK-74 sounds a lot like the CoD4 AK-47)
HUD script by yours truly:
https://www.gamemaps.com/details/21840
Pure version (without red dot):
https://www.gamemaps.com/details/20180
Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.