MW3 Striker (for SPAS)
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О материале
«MW3 Striker (for SPAS)» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Armsel Striker/Protecta/Street Sweeper from CoD: Modern Warfare 3
A clockwork shotgun from South Africa built like a double-action revolver. Early versions were very slow to load and required use of an ejector rod, like a gate-loaded revolver. A rather weird, impractical, and unappealing weapon, with poor ergonomics, which apparently scares American politicians enough to make them declare it a Destructive Device. Its "Street Sweeper" name alone makes them wet their pants in sheer terror.
Replaces the "Combat Shotgun" (model only)
It could have been a perfectly normal Penn Arms Striker-12 if not for the lack of the shell deflector (which MW2 model had). I was, unfortunately, unable to remove the rail as there is a beautiful static shadow (read: blackness) underneath. Now on CoD animations and with a built-in HUD icon.
| Features | Y/N |
|---|---|
| View (first person) model | Yes |
| World (third person) model | Yes |
| Flashlight/laser attachment | Yes |
| Look up/down animations | No |
| Pickup/helping animations | Kinda |
| Animated world model | No |
| HUD icon | Yes |
| Gunshop sign | Yes |
| Additional TLS skin(s) | No |
| Reskin compatible (Mod-a-Mod) | Yes |
| Firing/attack sounds | No |
| Reload sounds | No |
Credits:
Models/textures: whichever twisted mind creates frankenguns at Infinity Ward/Sledgehammer Games/Raven Software (distributed by Activision) Animations: IW (ported by Eazy/Prodigy) Compile: Alex_D_Vasilkov Sounds: NONE, link for the firing sound addon
Benelli (Tactical Autoshotgun) version:
https://www.gamemaps.com/details/21056
Copyright 2021 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.