H&K HK417 "hybrid" DMR (Military Sniper)
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О материале
«H&K HK417 "hybrid" DMR (Military Sniper)» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Heckler & Koch HK417 battle rifle, well... not exactly an one to one replica but more of a "hybrid" (hence the title), with a HK416 style receiver. I did try my best to at least make the overall shape of the rifle to resemble more towards a HK417. This particular Designated Marksman Rifle (DMR) is fitted with a 16 inch barrel, a Leupold telescopic sight, vertical foregrip and a bipod. Ported from (https://gamebanana.com/skins/120220).
Essentially a HK416, but enlarged and thickened for the more beastly 7.62x51mm NATO round, the HK417 is a German select firing battle rifle developed by Heckler & Koch, to meet specific requirements of certain military and police units for a rifle system that has a bit more range and penetration power. The HK417 has been favoured by a wide variety of police, military and special forces units around the world, including the US Army with their recently introduced "M110A1" designation.
- Replaces G3SG1 Military Sniper
Features:
- SureFire flashlight mount
- Иavaяо's firing sounds
- Killing Floor 2's SCAR-H animations
Credits:
- Model made by: Twinke Masta
- CSS "HK417" model: Asteroidrules
- Stock model: Danger Close, ported by Farengar, slightly edited by me.
- HK417 Magazine model: Overkill, ported to GMod by Jacob_LHh3
- Foregrip, bipod, flashlight attachment mount, and Mk.4 telescopic sight model: New World Interactive
- SureFire flashlight model: Prophet
- Animations: Tripwire Interactive/Lt. Rocky
- Firing sound: Иavaяо
- Handling sounds: Partisan Executioner
- Porting, modifications, shader edits, mesh edits, animation edits and compiling: 8sianDude
- Youtube video preview: Restless Dreams
You can leave your suggestions in this group discussion here
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.