The Happyfice [v1.2]
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«The Happyfice [v1.2]» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Another Volvo campaign remix, this time mixing the other two campaign that I rarely touch, being The Sacrifice (very sad) and The Passing (not very fun) Main target is to give the old map a new look, thru lighting changes, and also make it so that the L4D1 survivor made it to the island they aimed to, and BILL LIVES. The changes include several decorative pieces, making the map look somewhat more lively and colorful and a few to the layouts, some event were add and removed, but not too drastic. The campaign included a custom talker script that replaces Virgil.txt
Stats:
Difficulty rating: MID Average COOP playtime: 45-60 minutes (no restart). Has basic support for Versus (ladders and script), but untested. Please report any bug you find
Map name in the console: c7m1_happy c7m2_happy c7m3_happy c7m4_happy c7m5_happy
Map 1: Big Docks
Original: C7M1_Docks I've removed the scripted tank spawn so as to make it more unpredictable Added the panic event as a little extra risk moving forward
Map 2: Sunken
Original: C7M2_Barge Many area are blocked off to create more tightspot/chokepoints make it easier for infected to attack The gravel pile's ramp now split in two and no longer have safety railing so the survivor could be pulled down by a smoker
Map 3: Deadlights
Original: C6M2_Bedlam The sewer now has a walkway so fighting off the horde isnt a big issue, plus the tank are blocked from spawning in this area (or until the horde ends) This is the first map where the survivor has to travel backward compare to the og
Map 4: B1tch Park
Original: C6M1_Riverbank Filled the park with btches and mic hazard that can spawn a horde and then a tank
Map 5: Happy Ending
Original: C6M1_Riverbank Simple hold out finale at the river bank with extra boat house from DT
Patch 1.2:
Map 1:
- Added a few physics prop for tank
Map 2:
- Disabled the ledge hang on the gravel ship
- Fixed end saferoom weapon spawn being fucked
Map 3:
Map 4:
- Prevented common from spawning near the end saferoom
Map 5:
- Added fish
- Various nav fixes
- Added a few more clip brush to prevent infected from getting stuck
Credit:
Mr. Who - Skybox textures Henrietta - Lab rat 7EMPEST - Mapping, materials/textures, scripts
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.