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Primaries: Remastered (Ultimate Pack)

Положительные голоса96%1 982 голосов игроков
Подписчики17 тыс.16 966 в Steam Workshop
Размер файла50,14 МБЗагрузка через Steam
Обновление автора7 июн. 2025 г.Дата обновления материала
Primaries: Remastered (Ultimate Pack)

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О материале

«Primaries: Remastered (Ultimate Pack)» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

**

"Hickok45 here. Do you know what might be better than kneepads? Slings and foldable stocks and sights on guns, that's right."

**

Relatively simple weapon mod I've been working on for every primary weapon in the game. Have you ever thought about what purpose all those tiny hooks and rings on guns serve? Those are points of attachments for a weapon sling. I've always wanted to have those on guns in l4d. Granted, there were a few attempts of adding slings, but those are few and far between on the workshop.

Aside from slings I've also wanted to fold unfold every foldable fold that might fold on a weapon, like sights and stocks, and bipods. This mod fully utilizes the "flashlight" bodygroup to allow the weapon to switch between "folded" and "unfolded" states. While researching, I've seen some foldable parts that I could not unfold, like the stocks from scar and sg552, as well as in-built bipods of the scout.

This gun mod is extremely biased. All the guns in this back use L4D1 styled animations. A lot of them use nerdie's animations but for some guns I prefer different animations by other modders. The most edited model would be the M60 LMG, I've taken the liberty to re-scale its w_model to look less chunky and in-line with it's real-life counterpart, I've unfolded its bipods and added bullets inside of the w_model to make it look more detailed.

Most guns in this pack are compatible with reskins, except for the SPAS-12, which uses a custom texture for its unfolded state. The stock for the uzi uses its own texture. And the pumpshotgun uses a custom vtf, as well.

This mod does not contain any of the pistols. Feel free to choose your own. Personally, I'd prefer my Icon based L4D1 anims Deagle as the unofficial remaster.

Yes, I am aware that a strap is for carrying the gun on the back, but the reason I didn't include them in the holstered state is that it's pretty much impossible to make it work on the survivors' backs without it looking a bit goofy. So, I've settled on them being invisible when carried. Sue me.

**

The flashlight bodygroup does not work in third person. Any weapon held, while in third person will be in its holstered state.

**

** Features: **

  • Two weapon states - folded and unfolded

  • Jigglebones on slings

  • L4D1 animations

  • Compatible with retextures

  • Quentin's improved v_arms

** Incompatible with remodels reanimations **

** Special thanks to: **

  • Nerdie aka Uni Cornelius - providing source files for their L4D1 animations
  • tomaz - making the template for the grenade launcher v_model, as well as teaching me how to make templates for Blender, making showcase video
  • devious critter - some of the showcase pics, bug testing
  • The Milk Man - Left 4 Dead Remastered thumbnail logo

** Credits: **

tags: redesign weapon gun rifle shotgun sniper lmg grenade laucher combat desert chrome silenced suppressed tactical g3 sg552 ak47 m16 m60 mini 14 awp scout mac 10 uzi mp5 scar spas 12

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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