Mage Staff (Goldenglow's)(Arknights)(15-Round Hunting Rifle)
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Mage Staff (Goldenglow's)(Arknights)(15-Round Hunting Rifle)» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Mysterious Sniper Rifle
I'm a bit unsure about this, and I hesitated before posting...
Total time spent (not fully tracked) is about 200 hours, most of which was wasted on beginner mistakes (from novice to grave), such as fixing camera/hands/lighting/debugging shaders/fixing animations/troubleshooting, etc.
I had a burnout halfway through and was slacking off, but because 秋叶同学 helped me with the model before, I decided to see it through to the end.
Compatibility
The weapon's effects do not use the game engine's particle system and will not conflict with any particle packs.
I personally suspect that particle packs conflict with each other (not confirmed with others, it feels unethical to bother them), because to mount a particle pack, may have to modify the same file(s) in an overwriting way. For compatibility reasons, I deliberately did not use the particle system during the production process. not using the particle system makes it technically impossible to realize many ideas, and it will also produce some flaws... I tried my best.
** Using multiple sets of attack animations can cause the weapon's animation to have strange problems in multiplayer games (non-local server), so there is only one attack animation (and one idle animation). I originally wanted to work harder on this aspect.*
General Requirements
Field of view (fov, cl_viewmodelfovsurvivor) is the default value (51).
Thanks
秋葉同学想要白嫖游戏 -- For the reworking and improvement of the model. If he hadn't helped, I might have shelved this project indefinitely :/
Most of the sound effects are from "Arknights", and one sound effect file from "Slay the Spire" is also used.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.