[V-Script] Bloody Guns And Items Framework
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О материале
«[V-Script] Bloody Guns And Items Framework» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
You can find the vanilla textures with support for this mod here.
Allows all guns and items, except the chainsaw, to get covered in blood. HEAVILY based on Bloody Chainsaw Framework. If you want the chainsaw to also get covered in blood, go download that mod.
Any time you do damage to/take damage from the infected, AND are at least 200 HU close to them, the blood texture will get more visible. Max range can be changed in the settings.
This mod doesn't do anything by itself
To actually make items support this mod, you need to add the following to that item's materials:
"$detail" "models/infected/hunter/hunter_01_detail.vtf"
"$detailscale" "1.75" // Edit it if you want to
"$detailblendfactor" .001
"$detailblendmode" 0
"$detailAmount" "0"
"Proxies"
{
"BloodyHands"
{
"resultVar" "$detailAmount"
}
"Equals"
{
"srcVar1" "$detailAmount"
"resultVar" "$detailblendfactor"
}
}
(Make sure to include the other } below Equals. The guy that took the screenshot missed it)
What does this work with?
It should work with reskins, reanimations and custom models as long as those mods don't edit the materials for the gun.
Settings can be changed in ems/bloody_guns_framework/Settings.cfg
Known issues:
- Blood sometiemes applies to a completely unrelated player
- Fire damage sometimes prints errors in the console
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.