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Third Person Aim Fix [Extend]

Положительные голоса93%458 голосов игроков
Подписчики22,2 тыс.22 216 в Steam Workshop
Размер файла13,34 КБЗагрузка через Steam
Обновление автора11 авг. 2026 г.Дата обновления материала
Third Person Aim Fix [Extend]

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О материале

«Third Person Aim Fix [Extend]» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

[Extend] uses the walk button for its aiming function, similar to [Type A and B]. After subscribing and starting any campaign, a file named [ shoulder aim assist\setting.txt ] will be automatically created in Left 4 Dead 2’s ems folder.

Inside setting.txt, players can configure how the feature works

Decide whether pressing the walk button activates aim(walkbutton) as a Toggle or as a Hold. Choose whether aim(walkbutton) keeps the camera in third-person or switches to first-person when activated.

I’m modifying Extend mod — here’s the plan ⬇️

  • ☑** Keep the zoom state active even when the player is attacked or jumps while aiming**

done!

  • ☑** Prevent switching to third-person view while playing in first-person (only allow changes when entered directly in the console or when using the type A or B perspective switch buttons).**

done!

  • ☑** Fix the issue where, during aiming, switching weapons leaves the laser attached to the previously equipped weapon. **

done!

  • ☑** Add compatibility so that when the option to switch from third-person to first-person while aiming is enabled(When SwitchView is set to 1 in ~ems\shoulder aim assist\setting), the “Aim Down Sight Addon [VScript]” will run properly.**

done!

  • ☑** Changed camera transition settings from weapon categories to per-weapon configurations. (Please delete the '...common\Left 4 Dead 2\left4dead2\ems\shoulder aim assist' folder created in the previous version.)**

done!_09.08.2026

  • ☑** Right-click to zoom in 1st person (Requires autoexec.cfg for Type C)**

done!_11.08.2026

Third Person Aim Fix [Extend] 2.0 Update Changes

** -No longer requires manual offset adjustments -Fixed an issue where the right over-the-shoulder view was blocked while moving in a crouched position**

  • To use the features of [Extend] 2.0, a dedicated autoexec.cfg script made for Third Person Aim Fix [Type C] is required

  • **Always maintains optimal visibility (2.0 update) **

  • Keep third-person view when aiming(walkbutton)_Hold setting

  • switch to first-person view when aiming(walkbutton)_Hold setting

  • Sniper weapons will always switch to first-person zoom when aiming

[

New feature [Extend] x Aim Down Sight Addon [VScript]

If you have subscribed to the ADS Mod, **open ~left4dead2\ems\lxc\ads_base\setting.txt and set [ActivateButton] and [SmartHoldingKey] to 0. **Then, if you use the option that switches to first-person when the [Extend] Mod’s aim function is triggered, ADS will activate automatically.](https://steamcommunity.com/sharedfiles/filedetails/?id=3576501343)

When in first-person (via Alt or typing firstperson in console), you can still use ADS with right-click if you have Third Person Aim Fix [Extend] enabled.

↪For testing, I set the gun recoil level to 0.3 Additionally, when aim(walkbutton) is triggered, the bullet spread reduction and a shouldering animation play in third-person view. **(In first-person view, neither the shouldering animation nor the bullet spread reduction is applied.) **

The autoexec.cfg script for [Type C] have been updated. If you are using the autoexec.cfg for either type, please update it. This mod replaces the third-person settings in autoexec.cfg with VScript and adds some additional features

for Type C / Tutorial Video

Details on Extend

-[Extend] only works in third-person view, and it will still respond to the walk button even when using other third-person aim-fix mods besides [Type A or B]. -When the walk button is pressed in first-person view, the camera will switch to third-person regardless of the settings in the ems folder. -Since Extend uses the walk button to handle both zoom and view switching, it does not interfere with the default zoom function. In first-person view, pressing the zoom button (middle mouse button) will activate zoom directly without using VScript. -This mod works only on local servers or in single-player mode. -Fixes the issue where shotgun sounds do not play in third-person view

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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