Bloom Restoration (Motion Blur Replacement)
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О материале
«Bloom Restoration (Motion Blur Replacement)» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Restores bloom effect by replacing the motion blur. Utilises "screenspace_general" material shader to implement custom pixel shader into the game.
Comparison to original upload:
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Works client-side on any server (local friend server, official Valve server, dedicated fan server, singleplayer, you name it).
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Doesn't conflict with any screen overlay mods (whether these mods use VScript or depend on the HUD).
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Bloom doesn't affect the viewmodel (because the game's motion blur didn't, unfortunately).
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Works ~15% faster due to frames being processed by the shader before the engine applies anti-aliasing on them (if you aren't using anti-aliasing then there'll be no benefit).
Notes:
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If your Shader Detail is set to medium (or lower) in the graphics settings, you won't see bloom (can be bypassed by typing +mat_motion_blur_enabled 1 into launch parameters).
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Doesn't interfere with the game's UI, sprites, post-processing effects and on-screen particles (such as adrenaline, blood splatter, boomer vomit, etc).
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Bloom intensity, threshold and size are configurable inside motion_blur.vmt material (you'll have to unpack the mod's .vpk addon if you want to edit it though).
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Expect a performance hit on a low-end PC.
Special thanks:
RF — making the shader work without VScript and "env_screenoverlay" entity, finding out that it's possible to replace the game's motion blur with a different shader jackdavenport — original GLSL bloom shader I used as a base ficool2 — making the SDK and a helpful guide on how to create and implement custom pixel shaders into games built on Source Engine
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.