The Punisher
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О материале
«The Punisher» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
This game also needs: The Punisher - part 1 http://steamcommunity.com/sharedfiles/filedetails/?id=725004722 The Punisher - part 2 http://steamcommunity.com/sharedfiles/filedetails/?id=725009537
Changes made to The Punisher campaign -
Map 1 - The Mine:
- Changed the skybox so its now a 3d setup
- Pulled in the skybox to reduce lag
- Remade the nav file so its more optimized
- Added noise to the cave walls for more detail
- Func detailed things
- Added fade to all props to reduce lag
Map 2 - The Secret Base:
- Changed the skybox so its now a 3d setup
- Pulled in the skybox to reduce lag
- Added noise to the cave walls for more detail
- Func detailed things
- Added fade to all props to reduce lag
Map 3 - The Dark Forest:
- Changed the skybox so its now a 3d setup
- Pulled in the skybox to reduce lag
- Added noise to the cave walls for more detail
- Func detailed things
- Added fade to all props to reduce lag
- Added noise to the cave walls and boundary wall for more detail
- Changed textures on boundary wall for better feel
Map 4 - The Dark Swamp:
- Pulled in the skybox to reduce lag
- Func detailed things
- Added fade to all props to reduce lag
- Added noise to the boundary wall for more detail
- Changed textures on boundary wall for better feel
- Remade the nav file so its more optimized
- Removed some useable items and relocated some others
- Updated the sounds so that they play correctly
- Removed the water from saferoom
Map 5 - Lands End:
- Pulled in the skybox to reduce lag
- Func detailed things
- Added fade to all props to reduce lag
- Added noise to the boundary wall for more detail
- Update the nav file so its more optimized
- Removed the water from saferoom
Map 6 in V1.0 was a badly made finale, the new map is different to say the least.
Map 7 - River Outpost!
This is a new finale map because V1.0 sucked slightly.
All of this was done to optimise and reduce lag. Other maps will be done like this as well soon
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.