Vladimir's Personal SCAR-L
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О материале
«Vladimir's Personal SCAR-L» — материал мастерской Left 4 Dead 2. Кампании, оружие, модели и аддоны для кооперативной игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Hello lads, my 19th Workshop add-on.
Everybody knows about End of Days' SCAR-L on ImBrokeRU's animations. But what you might not know is how easy it is to personalise it, due to it having 18 (eightteen) diffrent combos. So, I decided to share my own take on this magnificent rifle. My config consists of a vertgrip, EOTech Holo sight (I'm a sucker for those), MagPul magazine attachments and a Picatinny rail-mounted AN/PEQ-2 for the flashlight/laser attachments.
I have 2 edits that I incorporated for this mod (this is so I can't be called a stealer or something):
- Tan finish: The lore behind the L4D2 Desert Rifle is that they were meant to be sent to the US forces in the Middle East, but when the Green Flu broke out, they were rerouted to domestic forces. And so, to be lore friendly, I decided to use tan finish.
- Sounds: There were optional sounds for this included, but after a playtest saw that it were glitchy and honestly, kind of dumb (echo). So I got better and a bit pleasant ones. The choice fell on (drum roll) M8A1 sounds from Black Ops 2 ported by CyberMan1011... Rant all you want, but I find these sounds a bit more high quality than anything else on the Workshop and also fitting for this weapon.
"What makes me a good modder? If I were a bad modder, I wouldn't be sitting here, credting the authors, now would I?"
I only own the rights to modify the VPK to combine some elements. Everything else used in this VPK is the right of the original authors that will be now credited.
Thanks and have fun!
End of Days/Doktor Haus: Model, textures Lt. Rocky/Tripwire Interactive: Animations Alex_D_Vasilkov: Compile and rigging + texture fix CyberMan1011/Treyarch: Sounds OmarconH: HUD Franky: Video preview Conscript Vladimir: Editing the VPK
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.