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The Devourer of Gods

Положительные голоса95%578 голосов игроков
Подписчики19,7 тыс.19 714 в Steam Workshop
Размер файла892,25 КБЗагрузка через Steam
Обновление автора3 окт. 2018 г.Дата обновления материала
The Devourer of Gods

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О материале

«The Devourer of Gods» — материал мастерской Brick Rigs. Машины, самолёты, танки и постройки из мастерской. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

"You are no god... but I shall feast upon your essence regardless!"

But first of all two VERY important things: 1.This is almost 8.500 bricks creation so if your pc can't run it please read the following text (somewhere down below) 2.Necessarily read the instructions and controls!

Here comes a ton of text but if you interested, please spend your time reading how I spent my time writing.

Info The Devourer of Gods is insanely hard boss from Terrara, Calamity mod. He is a colossal cosmic worm made out of 25 segments and 8,338 bricks. He has a destructive powers that can annihilate the whole city in few seconds. There is no vehicle where his victim could hide from him... Also he is probably the biggest creature in whole Brick Rigs.

Controls/instructions

Controls Normal mode: WASD: Special thrusters (i will explain later) Left mouse button: Shoot "Death" (insane recoil) Middle mouse button: small precise shot. Alt mode: WS: Regulate thrusters power AD+mouse XY: "standard" plane controls Page Up/Down: Use hiden shredders in fangs

Instructions (that a lot of text, but please read this all) The most important thing: always use him only with invincibility. I will describe why later. 1.How to take off: Just hold W (in normal mode) a little bit and then, when his head rise up to ~10-45 degrees press alt W to gain some speed to take off. 2.How to fly: To fly use standard plane controls, alt AD+mouse XY. But you should use only ~10% of thrusters power (regulate with WS). Use the controls smoothly and do not make sudden movements. 3.How to use "charge" attack: He has two types of this attack, first is standard and second is shredders attack. "Standart":Aim on your target and just hold alt W for max speed. Damage can depends of target's material and construction. But still with good aim, damage can be insane. Even if it not, your target should fly into orbit. "Shredder mode":Aim on your target but use around 20% of TP. Use your mouse to correct the trajectory and hold page up/down. This attack is more effective against huge enemies or buildings. 4.How to shoot "Laser deathwalls" Just press LMB. but you need to have at least speed of 150-200 kph to absorb full recoil.

Why you and Doggo should be in godmode only There is 3 reasons why: 1.Obviously the most important reason is because he is a God, and

"A GOD DOES NOT FEAR DEATH!"

2.When you shoot, you can hit yourself and him. This is not a bug, it depends on body segments position. 3.When i tried to kill him with my orbital cannon he caused a ton of lags and crushed my game. Now I dare not contradict him XD. So im just warning you.

Lore You can read his story on official Calamity mod page Link PS:He has a different coloring cuz there is very limited number of colors in this game.

Possible problems 1.It's lagging. I can't run it. Mostly i can't help with this. Of course you can try to lower the graphics settings, but i don't think it will help. But I still asking you to help me and subscribe & rate it, because this work is very important for me. You can see how many effort i put in it and in the description. 2.His head is stuck. Just use special thrusters: WASD (normal mode) 3.He does strange things. Usually he does it in slowmode. If he gets confused in himself (physically) just press U

(My) story of creation Story of making this model was long and full of pain like his fight. I will not go into details where and when I met him. I can just say that i spend around 200 attempts to defeat him in my Revegance Calamity mod playthrough. But it still was my favourite bossfight in all of Terraria and it's mods. And then I decided to build him in this game. And that was almost the same difficulty as his battle. First problem was it's segmental construction. I tired around 8 different systems and spend almost 2 weeks to decide and fix all problems, but nothing worked. But then I suddenly came up with a simple and perfectly working design which one you can see right now. Second problem was his head and total controlling system. I used my standard plane control system, but it absolutely didn't worked. This also tooked around 4 days to fix it. After fixing more little problems i made his first prototype. Then i made The Destoyer based on this prototype. But still, Doggo wasn't that perfect. His body segments has very good detalization but he was very short (only 11 segments). And then, after many fixes, upgrades i finally recreate him almost perfectly. And today, when i should upload him my PC crushed! That's not Doggo fault, it's mine (i messed up with system files) But luckily I was able to fix it and upload him on time. In the total, this is a story about the difficulties and how I overcome them. That why this work is so important for me.

Well... I think that all of it. If you read this all, thank you alot. I spend 3 hours typing this text, considering that I'm not very good at English. So, that it for now, but as Doggo said,

"It's not over yet, kid!"

Оригинал в Steam Workshop

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