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Junkers Ju-87 Stuka 1.2 by Uncle T

Положительные голоса95%74 голосов игроков
Подписчики4,9 тыс.4 903 в Steam Workshop
Размер файла32,37 КБЗагрузка через Steam
Обновление автора14 дек. 2022 г.Дата обновления материала
Junkers Ju-87 Stuka 1.2 by Uncle T

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О материале

«Junkers Ju-87 Stuka 1.2 by Uncle T» — материал мастерской Brick Rigs. Машины, самолёты, танки и постройки из мастерской. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

FOR VERSION 1.2! It's now fully made of oak and some aluminium instead of mainly foam, some oak and some aluminium and it flies pretty well. *

My version of the iconic Junkers Ju-87 Stuka (Sturzkampfflugzeug/"dive bomber").

It's an approximation, not a 1:1 replica.

It's armed with two fixed forward machine guns, one rear machine gun controlled by the radio operator, one 500 kg bomb under the fuselage and four 50 kg bombs under the wings.

Alt controls to fly. W/S: Variable throttle. A/D: Ground steering/Yaw. Up/Down arrow: Pitch. Left/Right arrow: Roll. X/Disable steering: Air brakes. Fire action 1/Num 1: Machine guns. Fire action 2/Num 2: 250 kg bomb.** Fire action 3-6/Num 3-6: 50 kg bombs. N/Siren: Siren. Sadly there is no good sound for the iconic Stuka siren (using the "closest" thing) so added this mostly as a joke.

Camera 1: Cockpit floor bomb sight window. Camera 2: 500 kg bomb view so you can check your aim via live feed.

Rear machine gun uses Alt controls. Arrow keys/Mouse: Control. Fire action 1/Num 1: Fire.

** The 500 kg bomb is released with a trapese mechanism just like the real thing. Approach the target at altitude (400+ metres), spot target through the cockpit floor bomb sight window (camera 1), reduce throttle, deploy air brakes and go into a steep dive (60-90°), release the bomb which will swing away from the propeller on the trapese and release, after a slight delay the trapese will drop off and a green light in the cockpit will indicate it is time to pull up. Don't forget the air brakes.

  • I've tried to trim it to fly ok both with and without bombs so i'ts a bit of a compromise since drag and weight and weight distribution is hugely overpowered in 1.2. So it's a bit nose heavy with bombs and nose light(?) without. It's also quite slow with the bombs but I didn't want to give it a ridiculous top speed without the bombs. Top speed without payload is near its real counterpart. I managed to get the airbrakes to work without making the plane go into a nosedive of doom by adding corresponding airbrakes that go up through the wing. These did not exist on the real plane but are necessary for the airbrakes to not just be cosmetic. I updated the bombs to my more current models and since the bomb cradle mechanism is a bit dodgy if one relies solely on gravity (the bomb sometimes just wo't fall away) I made it physically move the bomb away from the plane and then return to its position. This is in a way more realistic since the real thing didn't fall off like my last version did but was springloaded to return. It seems to work fine even at near 90 degree attack angles.

Feel free to edit in any way you like, but if you re-upload publicly please acknowledge the orifginal creation and the creator.

Have fun!

Оригинал в Steam Workshop

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Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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