Boeing B-17G Flying Fortress by Uncle T
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О материале
«Boeing B-17G Flying Fortress by Uncle T» — материал мастерской Brick Rigs. Машины, самолёты, танки и постройки из мастерской. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
FOR VERSION 1.3! My second and improved take on the iconic Boeing B-17G Flying Fortress.
It's an approximation, not a 1:1 replica.
This G-version has the short, round Cheyenne tail turret. It has a crew of 10 and is armed with 13 .50 calibre M2 Browning machine guns in 9 positions. It also carries 16 x 500 lb bombs (for a short range mission). Take-off speed is quite high at about 180 kph. It's a little nose heavy under 300 kph with the payload, so be careful after take-off.
Seats in order are:
- pilot
- co-pilot
- bombardier/chin turret gunner
- navigator/nose gunner x 2
- dorsal turret gunner
- radio operator/dorsal upwards gunner
- ball turret gunner
- starboard waist gunner
- port waist gunner
- tail turret gunner.
Alt controls to fly. W/S: Variable throttle. A/D: Ground steering/Yaw. Up/Down arrow: Pitch. Left/Right arrow: Roll. X/Disable steering: Landing gear. Hold X/Invert steering: Bomb bay doors. Fire action 1/Num 1: Drop bombs. (They drop in sequence for 2.1 seconds.) L/Headlights: Landing lights. B/Beacon: Fire in engine 1. K/Hazard lights: Fire in engine 2. Auxiliary/PgUp-PgDn: Fire in engine 3. Alt + Auxiliary/PgUp-PgDn: Fire in engine 4.
Machine guns from respective seat: Alt + Arrow keys/Mouse and Fire action 1/Num 1.
Camera 1: Nose chin turret. Camera 2: "Bomb sight". Camera 3: Starboard nose gun. * Camera 4: Port nose gun. * Camera 5: Dorsal turret guns. Camera 6: Dorsal upwards gun. Camera 7: Ball turret guns. Camera 8: Starboard waist gun. Camera 9: Port waist gun. Camera 10: Tail turret guns.
- Both controlled from the navigator's seat.
Feel free to edit, but if you re-upload publically please acknowledge the original creation and creator.
Have fun!
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.