Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Подлодки

[SUB] The Rogue Trader

Положительные голоса100%40 голосов игроков
Подписчики753753 в Steam Workshop
Размер файла375,27 КБЗагрузка через Steam
Обновление автора28 мая 2020 г.Дата обновления материала
[SUB] The Rogue Trader

Изображение 1 из 4. Материалы автора из Steam Workshop.

Добавить в игру через Steam

  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«[SUB] The Rogue Trader» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

"In the grim darkness of the far future, there is only war... On Europa."

**The Rogue trader is a very difficult submarines to use in a mission / campaign environnement. It's relatively slow, bulky and have a ton of blind angles. However, its size proved effective in slowing down water infiltration and resistance brut impact (to a certain degree).

All crew members need to be extremely aware of the power usage, especially from the engine.

Overall Difficulty : Extreme

Recommended crew size : No less than 6

Weaponry : Very effective / Large Blindspot / Slow power resupply time

Horizontal Movement : Slow acceleration / Can be extremely fast but with a huge drawback

Vertical Movement : Standard - Slow

Power usage : Very High (can be lowered with experimented crew)

Key roles : Captains and Engineers

**

Features :

[b]- Up to five reactors to manage : Engines / Ballasts / Main Power / Weaponry / Fabrication

  • When using a powered system (like Fabrication) there is a delay before the reactor being able to produce enough energy. This is particuliary dangerous if no engineers are present to make sure the electrical center is fine.

  • Engineers are able to shutdown each systems via an electrical panel or by directly shutting down the linked reactor.

  • Enginneers need to overwatch the five reactor and their respective battery. When they are full, a shutdown is required immediately. If not a huge fire may happen.

  • Captains are able to use the "Warp Travel" option, wich triple the engine power but also the power comsuption. Be aware that a quick deceleration or an early deactivation of the Warp Travel will generate an enormous amount of overvoltage, putting the entire vessel at risk.

  • Captains are able to use the "Emperor's Wrath" weapon located on the navigation terminal. Doing so will launch a devastating electrical shielding all around the submarine. Use it wisely as it consume a lot of power and its reloading is very slow.

  • The Fabrication department possesses 2 fabricators and 1 deconstructor, a large Cargo and a Delivery point

  • The Medical department possesses 2 medical fabricator and 1 deconstructor and a large medical storage.

  • The Gunnery departement possesses 4 different heavy weaponry : 1 regular coilgun / 2 double coilguns / 1 Railgun / And a "Death Laser" coilgun.

  • Each weaponry system need a long time to be powered at maximum capacity. Also, during the power reloading time, incidents may happen.

  • A maximum of 4 large ballasts to help with vertical movement.

  • An exterior artifact room constantly flooded and able to store up to 2 artifacts.

  • 6 Engines (2 for normal use and 4 reserved for Warp Travel use)

  • A large Armory departement with a reasonnable starting equipement.

  • The starting equipement is balanced for a long campaign. Both Medical and Fabrication department will need intensive use to stock up on supplies.

  • The drainage system is not automated by default (but set at ON -100%) and need to be activated in the electrical room when needed. This feature may change based on feedback, as i principaly want people to not rest too much on automated systems.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

Настройки cookies

Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

Технологии, провайдеры и сроки хранения