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Dystopia

Положительные голоса100%12 голосов игроков
Подписчики168168 в Steam Workshop
Размер файла673,81 КБЗагрузка через Steam
Обновление автора1 авг. 2020 г.Дата обновления материала
Dystopia

Изображение 1 из 5. Материалы автора из Steam Workshop.

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О материале

«Dystopia» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

"The DYSTOPIA shines in its flexibility. Although she doesn't have as much firepower than other submarines, with her four ballast tanks, she has very good maneuverability, even with its size. She has also a big cargo bay, where only a few people have access to. Since there are rumors, that some could turn their loyalty against their crew, the extra security and the brig are a welcome investment. For scouting, the BIRDIE drone could prove to be very useful."

A submarine built with my mod JOBS+ in mind. You can find it here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2078800546

Vanilla version now available too:

https://steamcommunity.com/sharedfiles/filedetails/?id=2085747700

There are quite a few roles and this means there're some id restrictions on DYSTOPIA. While the restrictions are listed below, the commanding roles have almost everywhere access (Cap, XO, HoS).

FEATRUES:

  • Cargo bay only for Quartermaster. It also has a reception with a shelf, where you can trade crates.

  • Armory for HoS, combat diver and warden (first it was only HoS but I had the feeling that's a bit too limited)

  • Waste disposal room for the janitor

  • Medical Office for Chief Medical Officer and Paramedic.

  • Drone access only for commanding roles. The drone is in an hangar. Open the gate there first (tell your Chief Engie for example)

  • There's a camera surveillance room and a brig for the warden. Thanks to azukominoyashi for the item assembly :)

  • Status monitor is NOT linked with navigation terminal. Chief engie should have an eye on this and report leaks to the captain and lead the mechanics.

  • Only weapon for the bridge is the nuke launcher. Discharge coils and everything else belongs to the gunnery room.

  • XO is mostly there to patrol and help the captain in everything but navigating

  • Navigator has a quite high helm skill at beginning. He could steer, if the cap doesn't want to or use the remote drone.

  • Many secrets for traitorous gameplay :)

I guess that's everything for now. Keep in mind, that this is my first submarine. It was quite a marathon, but hopefully everything works. There is 1 Railgun, 3 Coilguns, 2 electrical discharge coils top and bottom and a bomb launcher. Hopefully it's balanced. If creatures are out on sight, the cap could stop the sub and send a dive patrol, the combat diver needs some work too. :) Or try to escape, the subs maneuverability is surprisingly good.

I also have a german version, if folks are interested

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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