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C.S.S Palestar

Положительные голоса96%45 голосов игроков
Подписчики1,6 тыс.1 604 в Steam Workshop
Размер файла198,23 КБЗагрузка через Steam
Обновление автора18 янв. 2024 г.Дата обновления материала
C.S.S Palestar

Изображение 1 из 5. Материалы автора из Steam Workshop.

Добавить в игру через Steam

  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«C.S.S Palestar» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Price: 5500 mk || Tier: 1

Shi Jie Shipyard's entry level submersible, the Palestar is a scout class vessel optimized for affordability in a compact frame. A reinforced Command cabin and bottom hull gives the ship excellent crew survivability for it's size and class. It's offensive armament of two Coil Guns, paired with two defensive Discharge Coils allow it to safely traverse the Europan depths. The ship is able to operate for a moderate amount of time while the reactor is shutdown by using it's battery power reserves.

Features:

  • Power Insulated Engine The engine draws power from a dedicated battery that has it's recharge level set by the amount of power remaining. This system will make sure the battery always has power as long as the reactor is running. As the battery's charge decreases the power draw from the reactor increases.

  • Backup Power Batteries Powers the coilguns, ballast, engines, navigation terminal, oxygen generator, and most of the ship's interior lights. Turned on from navigation terminal

  • Drainage System Can be toggled from the navigation terminal (can only drain the top floors and engine room)

  • Discharge Coils Mounted on the top and bottom of the sub to dislodge unwanted passengers, activated from the navigation terminal.

  • Exterior Lights Toggle Exterior lights can be turned off/on with a button beside the navigation terminal. Additionally the coil gun lights can also be turned off with a button situated between their periscopes.

  • Machine Shop Located next to the engine room, the ship has a very small machine shop to allow deconstruction and fabrication of items.

  • Powered Docking The sub receives power from the primary docking port. When docked to stations the reactor can be shutdown to reserve fuel. Systems that are powered from the docking port are: Batteries, oxygen generator, fabricator/deconstructor, rear access shaft pumps, status monitors, and some of the lights.

  • Additional status monitor in the engine room

I designed this sub primarily for starting out single player campaigns and multiplayer campaigns of smaller crews (2-3 people) with newer players. It starts with a modest equipment load-out that should keep you going for the first few missions. This is the starting point for a line of submarines that can be used throughout a campaign: The ** Palestar II **the Faustus, and the Exathra.

There is an advanced version of this sub for players with a bit more experience under their belt, the Palestar A.

Please let me know how you like it, and post any issues you run into and I'll try and get it fixed asap!

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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