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C.S.S. Palestar II S

Положительные голоса100%18 голосов игроков
Подписчики884884 в Steam Workshop
Размер файла287,13 КБЗагрузка через Steam
Обновление автора27 окт. 2024 г.Дата обновления материала
C.S.S. Palestar II S

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О материале

«C.S.S. Palestar II S» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Price: 9000 mk || Tier 2

The Palestar II S, is the Stealth variant of the Palestar II. Outfitted with a prototype Stealth mode, and large capacity S.M.R.T. batteries, the ship is able to operate silently for extended periods. The power requierments of the batteries are too high for the stock reactor and require an outpost to charge effeciently. Once docked the S.M.R.T. system will automatically begin charging until the batteries are full. Expierenced crew are recommended to take full advantage of the advanced systems.

Features:

  • Stealth Mode Activated from a button next to the navigation terminal, Stealth Mode will shift internal lights to a green tint, deactivate all external lights, shut down the reactor, enable battery power and throttle the engine's power to 24% allowing the ship to operate without generating any sound or light. While active the external light's toggle button is disabled, but the gun lights can still be toggled. When turned off the batteries will remain on for 22 seconds then shutoff automatically (This allows the reactor on automatic to get the fission rate back up to optimal levels)

  • Self Modulating Recharge Tandem Batteries A high capacity battery system that will automatically adjust it's charge rates upon docking to stations. The un-upgraded reactor can handle about 20-30% charge rate between the two batteries when away from outposts allowing for some charge recovery in the field. Powers the coilguns, ballast, engines, navigation terminal, oxygen generator, and some of the ship's interior lights and bilge pumps. Toggled from navigation terminal (Will automatically engage when stealth mode is activated)

  • Live Map There is a live motion/flooding map in the middle of the ship. The map tracks motion throughout the ship (except ballasts) and shows if rooms have water in them as well (blue lights). The edges of the map will light up if something is in close proximity to the ship's exterior in that area.

  • Drainage System Can be toggled from the navigation terminal (Does not drain engine room, magazine or top floors)

  • Discharge Coils Mounted on the top and bottom of the sub to dislodge unwanted passengers, activated from the navigation terminal.

  • Exterior Camera Can be viewed from the navigation terminal.

  • Exterior Lights Toggle Exterior lights can be turned off/on with a button next to the navigation terminal. Additionally the coil gun lights can also be turned on/off with a button situated between their periscopes.

  • Machine Shop Located next to the cargo room, the ship has a small machine shop to allow deconstruction and fabrication of items.

  • Decoy Station Located in the Armory, the ship is loaded with 2 decoys that can be dropped to lure creatures away from the sub. Extra helpful when used in Stealth Mode.

  • Powered Docking The sub receives power from the primary docking port. When docked to stations the reactor can be shutdown to reserve fuel. Systems that are powered from the docking port are: Batteries, oxygen generator, fabricator/deconstructor, rear access shaft pumps, and some of the lights.

  • Additional status monitor in the engine room

FI-8 Gamma Drone S The FI-8 Gamma drone is good for doing recon of small spaces before sending a dive team. Can also be used to bring supplies to dive teams that have gone far from the sub through a tight space. It's small frame and flimsy armor make it ill suited for combat, but the coil gun mounted on the top can be used to great effect while attached to the parent sub. The Drone's navigation terminal has a button that will let you switch the periscope between the turret on the top, and the search light on the bottom right of the drone.

This is the stealth version of the Palestar II. I designed this to be a more advanced option for campaigns that gives captains a stealthier way to traverse the Europan depths. The batteries are setup to automatically go to 100% charge rate when docked to stations and will step down their charge rate as they approach full capacity (this stops the ship from breaking every junction box in the outpost). It is also a good long term campaign sub for a small group of people (2-3) but can also be used effectively in single player by a skilled captain.

Designing the logic for the stealth mode was a lot of fun, from what I've tested I'm pretty sure it's fool proof but it's possible there are cases I hadn't considered! Please post any issues you run into and I'll try and get them fixed asap!

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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