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Salthane Husk Escape

Положительные голоса100%3 голосов игроков
Подписчики7575 в Steam Workshop
Размер файла550,93 КБЗагрузка через Steam
Обновление автора28 нояб. 2020 г.Дата обновления материала
Salthane Husk Escape

Добавить в игру через Steam

  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«Salthane Husk Escape» — материал мастерской Barotrauma. Моды, подлодки, предметы и новые задания для экипажа. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Cityscape - Thalthane, edited for hosting Husk Escape. At least 1 spectator, who is familiar with spawn and other console commands, is required to do the role of Game Master.

The escape plan:

1- loot the mall. 2- make your way to left Metro station. 3- Cut your way into the safehouse. 4- Go through the sewer. 5- Cut your way into the Vault. 6- Clear out whatever in the Escape shuttle and undock it, take safe distance from the city. 7- whoever that are alive in the shuttle wins.

Rule of thumb about Husks:

Husk: The generic one in diving suit. The weakest one. HumanHusk: Ones in white shirt. Extremely tanky, and won't bleed. Vengeful clowns will be this variant. LegacyHusk: Much darker color, hard to spot in darkness. medium health, high damage, high infection. CrawlerHusk: Can tear through walls like normal crawlers, but with infection too.

General tips for combat:

Stun is everything in Barotrauma. you stun opponents first, you win. Doesn't matter if the clown brings out the forbidden weapon or not. Hyperzine is plentiful in this map. Use them, don't save. +50% speed AND 1/2 most incoming damage. Everything is dark. Flashlight can be equpped on head too, to make your hands free.

Tips for survivors:

  1. Follow the green arrow. Doors that are needed to be bust are also colored green.
  2. The whole city will explode in nuclear beauty in approx. 10 minutes after anyone gets out of the mall. Make sure everyone's ready when you get out there, but after that, be quick.
  3. Security and Medic are obvious choice, but since there are lots of doors (6 in total)that needed to be cut through, Mechanics are actually quite helpful as well. Be sure to bring an extra tank. Spare plasma cutters are in the cabinet at power plant.
  4. It is generally advised not to micromanage items. Your supplies should be more than plenty.
  5. If the GM had to repair items and hulls for whatever reason, the custom doors can be opened from inside for stragglers.
  6. If you hear the annoying alarm, that means you only have 60 seconds until you will be blown into molecules. Maybe you wouldn't want to wait for friends , and just depart alone...

Tips for the Game Master:

  1. The map is intended to be played with respawn OFF. Friendly Fire ON is encouraged, but not needed.
  2. There is a countdown timer below the spawn. Announce on occasion.
  3. There is a "vengeful clown" dressing room. Spawn a humanhusk at the light, right hand side of the spawn, then let someone spectating take control of it. when they honk, deploy them by teleporting. They are intended to be very strong, and should only be spawned once per match. They should also be prohibited from Undocking the shuttle, blowing up the shuttle reactor, and rewiring too much.
  4. Try not to spawn husks within the player's line of sight. The "door cutting" is there for you to prepare "presents" inside it, and giving you some breather.
  5. Rushers can be a problem. Punish them at your discretion.

Handy command list:

(double quotes are not needed. Case sensitive, but you can use tab to auto correct.) enablecheats spawn "monster ID (husk, legacyhusk, humanhusk, crawlerhusk, human, mudraptor, etc)" cursor setclientcharacter "Player name" "character name" teleport "character name"

revive "character name" heal "character name" kill "character name" fixitems fixwalls killmonsters spawnitem "Thermal alien artifact" cursor

Credits -

Cityscape - Salthane (The original version) https://steamcommunity.com/sharedfiles/filedetails/?id=1892408399 Could not pinpoint Who originally added the Vault 69. Edited by Mark to refit it for Husk survival game. This version is last edited by Ake-tits, to streamline some of the quirks, and improve overall performance. Escape shuttle is Eel. https://steamcommunity.com/sharedfiles/filedetails/?id=1765624957

Timer logic for the Nuke. Better visibility for GM/Dead. https://steamcommunity.com/sharedfiles/filedetails/?id=2222056975


Edited quite a lot to reduce the lag, and overall streamlined, while also should be durable enough for tampering. Hopefully anyone besides me attempt to run the show, so i can play.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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